Skip CallEntryPoint in debugger single-step to prevent false stop#127156
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tommcdon merged 3 commits intodotnet:mainfrom Apr 20, 2026
Merged
Skip CallEntryPoint in debugger single-step to prevent false stop#127156tommcdon merged 3 commits intodotnet:mainfrom
tommcdon merged 3 commits intodotnet:mainfrom
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When stepping next at the last line of Main, the debugger lands in the managed Environment.CallEntryPoint which stops the debuggee in a frame with no source info rather than the process simply exiting. Extend the existing IsInteropStub check in TriggerSingleStep to also recognize g_pEnvironmentCallEntryPointMethodDesc. When the single-step lands there, disable it and let the process exit naturally, matching the previous behavior when the return landed in native code. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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Pull request overview
Adjusts CoreCLR debugger stepping behavior so that stepping off the end of Main doesn’t land in System.Environment.CallEntryPoint (a runtime helper frame without source), and instead behaves like stepping into native code so the process can exit naturally.
Changes:
- Extends the “ignore interop stub single-step” special-case to also ignore
Environment.CallEntryPoint(g_pEnvironmentCallEntryPointMethodDesc) inDebuggerStepper::TriggerSingleStep. - Updates logging/commentary to reflect the expanded behavior and rationale.
steveisok
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Apr 20, 2026
am11
approved these changes
Apr 20, 2026
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am11
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Thank you! I was relying on public test infra. :)
jkotas
reviewed
Apr 20, 2026
jkotas
reviewed
Apr 20, 2026
This was referenced Apr 20, 2026
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When stepping next at the last line of Main, the debugger lands in the managed Environment.CallEntryPoint which stops the debuggee in a frame with no source info rather than the process simply exiting.
Extend the existing IsInteropStub check in TriggerSingleStep to also recognize g_pEnvironmentCallEntryPointMethodDesc. When the single-step lands there, disable it and let the process exit naturally, matching the previous behavior when the return landed in native code.
Found with internal VS debugger testing.