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ServicePoint.ConnectionLeaseTimeout throws NotImplementedException #642
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Could you point to where it throws? In .NET Core it just is a no op. |
I linked that issue as an example. My own issue is about .NET Standard. Just create a Xamarin.Forms application and try using the property. |
Can confirm the same behavior when I tried using a .NET Standard Forms project |
+1 The Xamarin documentation clearly indicates that |
@marek-safar or @akoeplinger, could you take a look at this? |
akoeplinger
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Oct 18, 2018
….ReceiveBufferSize Instead return a no-op value. This is the same behavior as .NET Core. Fixes dotnet/standard#642
akoeplinger
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Oct 19, 2018
….ReceiveBufferSize (#11246) * [System] Don't throw NIE for ServicePoint.ConnectionLeaseTimeout and .ReceiveBufferSize Instead return a no-op value. This is the same behavior as .NET Core. Fixes dotnet/standard#642 * Bump API snapshot submodule
We made a change to no longer throw NotImplementedException and instead do the no-op like .NET Core. We'll take a look at whether we can implement the real behavior but in the meantime at least we're consistent with .NET Core. |
Thanks! |
jonpryor
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Apr 24, 2019
Bumps to mono/api-snapshot@ae01378 Bumps to mono/reference-assemblies@e5173a5 Bumps to mono/bockbuild@d30329d Bumps to mono/boringssl@3d87996 Bumps to mono/corefx@72f7d76 Bumps to mono/corert@1b7d4a1 Bumps to mono/helix-binaries@7e893ea Bumps to mono/illinker-test-assets@f21ff68 Bumps to dotnet/linker@13d864e Bumps to mono/llvm@1aaaaa5 [mono] Bumps to mono/llvm@2c2cffe [xamarin-android] Bumps to mono/NUnitLite@0029561 Bumps to mono/roslyn-binaries@0bbc9b4 Bumps to mono/xunit-binaries@8f6e62e $ git diff --shortstat 886c4901..e66c7667 # mono 3597 files changed, 350850 insertions(+), 91128 deletions(-) $ git diff --shortstat 349752c464c5fc93b32e7d45825f2890c85c8b7d..2c2cffedf01e0fe266b9aaad2c2563e05b750ff4 240 files changed, 18562 insertions(+), 6581 deletions(-) Context: https://github.com/dotnet/coreclr/issues/22046 Fixes: CVE 2018-8292 on macOS Fixes: http://work.devdiv.io/737323 Fixes: https://github.com/dotnet/corefx/issues/33965 Fixes: dotnet/standard#642 Fixes: mono/mono#6997 Fixes: mono/mono#7326 Fixes: mono/mono#7517 Fixes: mono/mono#7750 Fixes: mono/mono#7859 Fixes: mono/mono#8360 Fixes: mono/mono#8460 Fixes: mono/mono#8766 Fixes: mono/mono#8922 Fixes: mono/mono#9418 Fixes: mono/mono#9507 Fixes: mono/mono#9951 Fixes: mono/mono#10024 Fixes: mono/mono#10030 Fixes: mono/mono#10038 Fixes: mono/mono#10448 Fixes: mono/mono#10735 Fixes: mono/mono#10735 Fixes: mono/mono#10737 Fixes: mono/mono#10743 Fixes: mono/mono#10834 Fixes: mono/mono#10837 Fixes: mono/mono#10838 Fixes: mono/mono#10863 Fixes: mono/mono#10945 Fixes: mono/mono#11020 Fixes: mono/mono#11021 Fixes: mono/mono#11021 Fixes: mono/mono#11049 Fixes: mono/mono#11091 Fixes: mono/mono#11095 Fixes: mono/mono#11123 Fixes: mono/mono#11138 Fixes: mono/mono#11146 Fixes: mono/mono#11202 Fixes: mono/mono#11214 Fixes: mono/mono#11317 Fixes: mono/mono#11326 Fixes: mono/mono#11378 Fixes: mono/mono#11385 Fixes: mono/mono#11478 Fixes: mono/mono#11479 Fixes: mono/mono#11488 Fixes: mono/mono#11489 Fixes: mono/mono#11527 Fixes: mono/mono#11529 Fixes: mono/mono#11596 Fixes: mono/mono#11603 Fixes: mono/mono#11613 Fixes: mono/mono#11623 Fixes: mono/mono#11663 Fixes: mono/mono#11681 Fixes: mono/mono#11684 Fixes: mono/mono#11693 Fixes: mono/mono#11697 Fixes: mono/mono#11779 Fixes: mono/mono#11809 Fixes: mono/mono#11858 Fixes: mono/mono#11895 Fixes: mono/mono#11898 Fixes: mono/mono#11898 Fixes: mono/mono#11965 Fixes: mono/mono#12182 Fixes: mono/mono#12193 Fixes: mono/mono#12218 Fixes: mono/mono#12235 Fixes: mono/mono#12263 Fixes: mono/mono#12307 Fixes: mono/mono#12331 Fixes: mono/mono#12362 Fixes: mono/mono#12374 Fixes: mono/mono#12402 Fixes: mono/mono#12421 Fixes: mono/mono#12461 Fixes: mono/mono#12479 Fixes: mono/mono#12479 Fixes: mono/mono#12552 Fixes: mono/mono#12603 Fixes: mono/mono#12747 Fixes: mono/mono#12831 Fixes: mono/mono#12843 Fixes: mono/mono#12881 Fixes: mono/mono#13030 Fixes: mono/mono#13284 Fixes: mono/mono#13297 Fixes: mono/mono#13455 Fixes: mono/mono#13460 Fixes: mono/mono#13478 Fixes: mono/mono#13479 Fixes: mono/mono#13522 Fixes: mono/mono#13607 Fixes: mono/mono#13610 Fixes: mono/mono#13610 Fixes: mono/mono#13639 Fixes: mono/mono#13672 Fixes: mono/mono#13834 Fixes: mono/mono#13878 Fixes: mono/mono#6352 Fixes: mono/monodevelop#6898 Fixes: xamarin/maccore#1069 Fixes: xamarin/maccore#1407 Fixes: xamarin/maccore#604 Fixes: xamarin/xamarin-macios#4984 Fixes: xamarin/xamarin-macios#5289 Fixes: xamarin/xamarin-macios#5363 Fixes: xamarin/xamarin-macios#5381 Fixes: https://issuetracker.unity3d.com/issues/editor-crashes-with-g-logv-when-entering-play-mode-with-active-flowcanvas-script
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It's currently added but not implemented - I use it in a Xamarin.Forms project. This property is crucial for optimal work with HttpClient: http://www.nimaara.com/2016/11/01/beware-of-the-net-httpclient/, https://byterot.blogspot.bg/2016/07/singleton-httpclient-dns.html. There also exists a related issue for .NET Core at https://github.com/dotnet/corefx/issues/11224.
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