PetsMod 0.6.6 for Minecraft 26.1
Hotfix to make stuff work
- Bump version to 0.6.6
- When first installing the mod, pets are now on instead of off
- Fixed using the happy ghast not allowing users to use the configuration screen
- Fixed the magma cube casting a 500 block wide shadow
- Dont ask.
- Fixed the breeze idle animation not playing
- Pets are now much faster and can keep up with players much more easily.
- Pets now will flip upside down if they are named “Grumm” or “Dinnerbone”
- Added an English translation key
- If you want support in your native language, please open a discussion or issue on my github.
- Cleaned up code
- Added creeper skins (normal/charged)
- Added support for baby mobs
- The toggle for baby mobs is universal, meaning that every pet will become a baby until toggled off.
- Toggleable through /petskin baby or /petskin adult, or through the config screen.
We may or may not switch to the newer, baby mob models in the future but may not. It hasn't been decided yet.
- Added the head pet. You can switch its skin to that of any existing Minecraft player.
- This pet requires a custom resource pack to work. You do not need to do anything on your end; it is automatically installed by the mod. However, the resources will reload when you change skins or equip the pet.
- Added support for every past april fools mob that does not resemble another. (Does not include mobs like the ‘pet fox’ or ‘boss warden’ since those resemble existing mobs.)
- A patch will be coming soon to add the mobs included in this april fools update.
- Pets will now actually sit on your head when riding you, not stand up. This includes custom poses for the custom mobs.