WegGL 2D game I made myself with Unity
Can play it using this link : https://dpggit.github.io/undeadking/
I implemented everything in the game, such as :
- The game design
- The character sprite animations, enemies, and effects
- I used scriptable objects to define the data for the different enemies and attack types
- Infinite scrolling on the game's home screen
- Different types of logic for each enemy
- The UI
- SOLID and MVC patterns