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Conduit v0.2.30
Conduit v0.2.30
Held items for your Pokémon, a whole-team long rest, and Conduit now reopens your Roll20 game — still logged in.
What changed
- Held items. Select a Pokémon and the Items section now shows its held items (the trainer bag
still shows when the trainer is selected). + Add held item opens a picker of poke5e's held-item
catalogue; ✕ removes one. Changes sync to poke5e, and each shows its wording on hover. - Long rest — this one or the whole team. On an owned trainer with more than one Pokémon, 🌙 Long
Rest now asks the scope: This Pokémon (or the trainer) vs. Whole team. A team rest restores
full HP, every move's PP, and clears status for every Pokémon in one go. - Roll20 session restored on launch. Conduit now reopens the Roll20 game/editor you were last in,
instead of dropping you on the Roll20 home page (it falls back to your "My Games" dashboard when
there's nothing to restore). Your login is kept across restarts as before. - One window per profile. Conduit now enforces a single instance — launching it again focuses the
existing window instead of opening a second copy. (Two copies would share and clobber the same saved
Roll20 / D&D Beyond / poke5e login — the cause of occasional "logged out on relaunch" surprises.)
Behind the scenes: the held-items + team-rest and the session changes each went through an adversarial
security/correctness review before shipping; held items were also verified with a live add/read/remove
round-trip. Tests: 390 passing.