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Drastically increase the lifespan of controlled monsters
Split summoner's Minor Healing spell into Minor Healing (for self + party members -- similar to priest/paladin) and Heal Other (for controlled monsters)
Add LAZY_CONNECTIONS cfg option to discard failed client connection attempts instead of shutting down the server
Remove rest of 'Hack' comments
Resolve doxygen warnings
Tweak some artifact activation difficulties
Add a 7-day timer on XBM orders and reduce the timer on completed orders to 1 day
Adjust some code flagged by gcc's static analysis option
Prevent NULL returns from queue functions
Correct some typos in comments
Correct transfer of charges/timeouts for a partial merger of stacks
Remove limit on number of options shown per category
Produce proper colored messages with $ and ^ tags
Adapt alloc_stairs() to restart level generation to match find_start()
Tweak Options/Map for Windows front end and bind M to Options/Map
In Rand_simple(), only use the 32 least significant bits from time()
Add modes.txt parser for game modes (no-ghost, no-recall, force-descend...) and use it to remove hardcoded references to "brave", "hardcore" and "diving" characters
Remove references to lib/user/info in the packaging script for Windows
Add player documentation for the keymap handling changes
Update and clarify documentation for other changess