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Releases: dragonbox102/Releu-minecraft

v1.3.0 - Improved Loading Speeds + Remote Access

23 May 14:52

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Releu v1.3.0 improves loading speeds by switching the panel to load per page instead of loading every panel up front. Pages that used to take around 5 seconds should now feel much faster, often loading in under a second.

This release also ships the new Remote Access system on releu.lol, with link generation, optional password protection, access controls, and the new in-app Remote Access panel.

Also included: reliability fixes for the Remote Access flow, local panel responsiveness improvements, and cleanup of the old local sync/loading behavior.

What's new

  • Improved loading speeds by switching to per-panel loading instead of loading the whole panel at once
  • Added Remote Access with releu.lol link generation and optional password protection
  • Added access permission controls for Remote Access
  • Improved local panel responsiveness and Remote Access reliability
  • Removed the old local sync popup behavior

v1.2.13

19 May 18:09

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v1.2.13

  • fix the Pelican playit overlay so linked agents no longer trap the app behind the fullscreen connect panel
  • let playit connect/refresh run in the background instead of blocking the whole panel after link
  • fix the selected-server Software page to show the full server software list instead of the reduced hardcoded subset
  • rebuilt Windows and Linux release artifacts

v1.2.12

19 May 17:44

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v1.2.12

  • fix playit gate so linked agents with usable tunnels no longer block the app behind the full-screen connect screen
  • improve playit startup state handling and agent-name status text
  • rebuilt Windows and Linux release artifacts

v1.2.11

16 May 15:56

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Armor inventory fix for the player inventory viewer.

Changes:

  • Fix worn armor/offhand parsing when playerdata stores equipment in the newer equipment NBT field.
  • Keep legacy ArmorItems / HandItems compatibility.

Assets in this release:

  • Windows: Releu-minecraft.exe
  • Linux: Releu-minecraft.AppImage
  • Linux updater metadata: latest-linux.yml

macOS status:

  • Included in the release could be broken we dont know.

v1.2.10

10 May 12:02
21e0b41

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Startup fetch retry fix on launch, plus the Modrinth all-versions change for mod installs.

Windows asset rebuilt from commit 13cba5f.

This release publishes the updated Windows exe.

v1.2.9

10 May 11:40

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Windows, Linux, and macOS rebuild for Releu 1.2.9.

Fixes in this release:

  • restored the app update check/apply flow
  • locked auto-update on so it cannot be disabled from the UI
  • restored the legacy playit agent gate before normal panel use when linking is required
  • fixed mac updater asset selection for Apple Silicon
  • rebuilt the Windows launcher exe, Linux AppImage, and both mac zip bundles

v1.2.8

10 May 10:31

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Release v1.2.8.

Included:

  • fixed Windows launcher startup path: no required AppData relaunch before starting Releu
  • rebuilt Windows exe
  • rebuilt Linux AppImage
  • rebuilt macOS x64 zip
  • rebuilt macOS arm64 zip

Assets:

  • Releu-minecraft.exe
  • Releu-minecraft.AppImage
  • latest-linux.yml
  • Releu-minecraft-mac.zip
  • Releu-minecraft-mac-arm64.zip

Notes:

  • Releu-minecraft-mac.zip is the x64 mac build
  • Releu-minecraft-mac-arm64.zip is the Apple Silicon build
  • macOS builds are zip bundles and are not signed or notarized

v1.2.7

10 May 08:48

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Release v1.2.7 with rebuilt desktop assets.

Included:

  • Windows native one-file launcher exe
  • Linux AppImage rebuilt in WSL
  • macOS x64 zip build
  • macOS arm64 zip build
  • official dependency installer UI still used inside the panel when needed
  • desktop CI no longer rebuilds automatically on push

Assets in this release:

  • Releu-minecraft.exe
  • Releu-minecraft.AppImage
  • latest-linux.yml
  • Releu-minecraft-mac.zip
  • Releu-minecraft-mac-arm64.zip

Notes:

  • macOS builds are zip bundles, not signed or notarized
  • the generic Releu-minecraft-mac.zip asset is the x64 build

v1.2.6

10 May 07:14

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Fresh Windows and Linux rebuild.\n\nFixes included:\n- repairs the desktop startup splash so it closes cleanly once the app loads\n- shows the opening window immediately instead of waiting for delayed ready-to-show behavior\n- fixes the Pelican servers landing page fallback so empty demo tabs do not hide the real server list\n- keeps the cross-platform Java launcher path repair from v1.2.5

v1.2.5

10 May 06:55

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Windows and Linux rebuild for the Java launcher path repair.\n\nFixes included:\n- repairs imported/shared Linux Java paths like /usr/bin/java on Windows\n- defaults new Pelican server drafts to a local-safe Java path\n- keeps self-update enabled through the latest GitHub release assets