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Releases: drcarademono/impera
Releases · drcarademono/impera
Release list
Impera v0.6.0-beta
What's Changed
- Double-click occupied transport to X-it by @drcarademono in #56
- Feature/cutscene pages by @drcarademono in #57
- Name native builds Impera and embed alternate tilesets by @drcarademono in #58
Full Changelog: v0.5.0-beta...v0.6.0-beta
Impera v0.5.0-beta
This release adds the Impera Workshop, a full-featured Ultima 5 modding suite.
What's Changed
- Infer floor beneath the animated flame tile when sprites are transparent by @drcarademono in #46
- Infer floor beneath the virtue flame used in Empath Abbey by @drcarademono in #47
- Remove timing races from custom tileset picker tests by @drcarademono in #48
- Fix combat double-click chest opening and loot pickup by @drcarademono in #49
- Fix/fullscreen combat centering by @drcarademono in #50
- Fix Python editors against decompiled DOS resource formats by @drcarademono in #51
- Feature/native modding by @drcarademono in #53
- Preserve queued keystrokes during dialogue sound effects by @drcarademono in #54
- Consolidate native CI and retire the Python editors by @drcarademono in #55
Full Changelog: v0.2.0-alpha...v0.5.0-beta
Impera v0.2.0-alpha
What's Changed
- Feat/alternate tilesets by @drcarademono in #45
Full Changelog: v0.1.0-alpha.4...v0.2.0-alpha
Impera v0.1.0-alpha
What's Changed
- Linux build and launch by @drcarademono in #1
- Fullscreen option by @drcarademono in #2
- Mouse controls by @drcarademono in #3
- Feature/sprite transparency by @drcarademono in #4
- Fix diagonal world-map block scrolling overflow by @drcarademono in #5
- Feature/stocks transparency by @drcarademono in #6
- Remove pauses between smooth movement steps by @drcarademono in #7
- Feature/movement speed options by @drcarademono in #8
- Slide diagonal movement along an open side of blocked corners by @drcarademono in #9
- Keep smooth transitions and held movement timing synchronized by @drcarademono in #10
- Feature/external music speaker effects by @drcarademono in #11
- Implement original DOS PC speaker algorithms and 16-bit arithmetic by @drcarademono in #12
- Feature/in game engine settings by @drcarademono in #13
- Feature/gameplay engine options by @drcarademono in #14
- Infer ground beneath both transparent bellows frames by @drcarademono in #15
- Feature/unlimited save slots by @drcarademono in #16
- Feature/game data setup by @drcarademono in #17
- Create modern slots for new characters and show save locations by @drcarademono in #18
- Fix/directional cursor targeting by @drcarademono in #20
- Fix/mouse action parity by @drcarademono in #19
- Docs/impera readme by @drcarademono in #21
- Feat/player diagnostics by @drcarademono in #22
- Fix/movement frame flashing by @drcarademono in #23
- Feat/dithered darkness by @drcarademono in #24
- Match double-click settlement entry to keyboard Enter command by @drcarademono in #25
- Feat/crt filter by @drcarademono in #26
- Feat/video mode dropdown by @drcarademono in #27
- Automate native Impera release builds and portable packaging by @drcarademono in #28
- Build Linux AppImages in the release workflow by @drcarademono in #29
- Set portable archive executable modes explicitly on Windows by @drcarademono in #30
- Embed all mouse cursor artwork in the engine executable by @drcarademono in #31
- Fix/darkness overlays by @drcarademono in #32
- Polish Impera branding and release packages by @drcarademono in #33
- Update repository documentation and CMake project for Impera by @drcarademono in #34
- Browse and validate Ultima IV saves before character transfer by @drcarademono in #35
- Feat/music directory by @drcarademono in #36
- Only prompt for music folder when none is configured by @drcarademono in #37
- Support diagonal arrow chords and numeric keypad controls by @drcarademono in #38
- UI/engine options order by @drcarademono in #39
- Keep main-menu mouse input active during animation and redraws by @drcarademono in #40
- Fix/fullscreen 43 viewport by @drcarademono in #41
- Fix/fullscreen dos pixel aspect by @drcarademono in #42
- Reuse published releases and package canonical Impera icons by @drcarademono in #43
- Fix release workflow YAML indentation and validate parsing by @drcarademono in #44
New Contributors
- @drcarademono made their first contribution in #1
Full Changelog: https://github.com/drcarademono/impera/commits/v0.1.0-alpha.4