v2rayF v2.6.3.6
v2.6.3.6
Why
Gaming mode only flipped Chromium HTTP assist off. That is necessary for Unity/UDP but not a booster. Users (and GearUP comparisons) expect UDP-aware path selection, multipath that reacts mid-match, and no fragment/Survive latency poison — without pretending we own a private AIR backbone.
Added
- Gaming Boost preset: full TUN; assist / fragment / Survive off; Smart Multipath + Smart Connect on;
GamingBoostActivepersisted. - UDP-aware Smart Connect (
RankProfile.Gaming): prefer Hy2/TUIC/WG; penalize Vision/REALITY when a nearby UDP peer works. - Xray
burstObservatoryinterval 15s when Gaming + multipath (else 1m). - Tighter path-health cadence while Gaming Boost is Connected.
- Bundled
game-catalog.json+ Settings Apply game catalog → App Network Direct (optional; default stays full tunnel). - Tip:
docs/tips/gaming-boost.md.
Verify
dotnet test src/v2rayF.Core.Tests/v2rayF.Core.Tests.csproj -c ReleaseSettings → Gaming Boost → Save → Connect. Assist/fragment off; multipath tip for Xray classic. Play/Translate may fail (expected). UDP/Unity row should match V2Box on the same link.