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What's changed
Every review now leaves something behind. A /craft:review run on your own work writes a record of what it checked and what it found, clean or not, so "reviewed and fine" and "never reviewed" stop looking the same. After the findings, craft proposes where each one goes and you answer in a word.
- Added a record for every
/craft:reviewrun on your own work, clean or not. Each one keeps what was checked and what was found, so a review that finds nothing still leaves proof of what it looked at. Reviewing someone else's PR leaves no record, so their code never muddies yours. - Added a close-out after a review: craft proposes where each finding goes, all in one table, and you answer in a word.
- Changed fixes that come out of a review. They now run as recorded, committed fixes instead of bare edits, so the history shows what was fixed and why.
- Fixed planning asking "Ready to plan this story?" right after you asked to plan it. When you run
/craft:plan-chunkson a story, say "plan this", or say yes to an offer to plan, planning now starts straight away. Planning that starts without your ask still checks with you first. - Changed the last step of the muse session in
/craft:init. After it shows your project's Emotional Core, it asks "Does this capture it?" and reads your answer, so you say what to change in your own words instead of picking from a menu. - Changed the project-type question in
/craft:initfor an empty folder. When you have already said what the project is, that reading comes first and is marked as recommended, instead of four stock options that ignore what you told it.
Full Changelog: v2.10.0...v2.11.0