This repository was archived by the owner on Aug 2, 2026. It is now read-only.
MotorTownMods v0.6.6
Refactor webhook execution and flow
Major changes
- Webhook call has drastically improved over
v0.5, which no longer causes hitches wheneverMOD_WEBHOOK_URLis set. It also runs on a separate thread, further improving responsiveness. - More robust module loading and error handling. The new modules included with this release have reportedly been faster than previously static libraries.
- Improved webserver throughput. The updated modules no longer have the 40-byte restriction.
- Fix #3 by adding webhook HTTPS endpoint support.
Breaking changes
- Those who still use the old modules may have to enable
MOD_SERVER_SEND_PARTIALto continue using the webserver. - Webhook request is now using
webclient.CreateEventWebhook, deprecatingwebclient.CreateWebhookRequest