Releases: dryfish09/ball-tiny-world
Releases · dryfish09/ball-tiny-world
Release list
ballTinyWorld v1.3.0 - 03-10-26
What's Changed
- docs: update docs by @dryfish09 in #85
- refactor: remove unused code by @dryfish09 in #86
- ci: add codeql ci by @dryfish09 in #87
- git: update gitignore to prevent commit binaries/os gen file into repo by @dryfish09 in #88
- fix: declare variables on header file by @dryfish09 in #90
- ci: bump actions/first-interaction from 1 to 3 by @dependabot[bot] in #89
- feat: player can be trapped when opening chest :) by @dryfish09 in #91
- refactor: better
logic.cppfile code format by @dryfish09 in #92
Full Changelog: ballTinyWorld-1.2.0-290926...ballTinyWorld-1.3.0-031026
ballTinyWorld v1.2.0 - 29-09-26
What's Changed
- fix: can't open chest by @dryfish09 in #83
- feat: add scoring system by @dryfish09 in #84
Full Changelog: ballTinyWorld-1.1.1-290926...ballTinyWorld-1.2.0-290926
ballTinyWorld v1.1.1 - 29-09-26
What's Changed
- fix(ci): fix some problem about ci, but can't brief here by @dryfish09 in #81
- Update run.sh by @dryfish09 in #82
Full Changelog: ballTinyWorld-1.1.0-290926...ballTinyWorld-1.1.1-290926
ballTinyWorld v1.1.0 - 29-09-26
What's Changed
- ci: correct path ignoring by @dryfish09 in #77
- feat: add chest spawn/despawn timer by @dryfish09 in #78
- feat: fix bug delta time only calculated once by @dryfish09 in #79
- fix: fix some small logic error detected while reviewing code by @dryfish09 in #80
Full Changelog: ballTinyWorld-1.0.0-280926...ballTinyWorld-1.1.0-290926
build #29 - 28-09-26
What's Changed
- fix: itch username by @dryfish09 in #74
Full Changelog: build-28-280926...build-29-280926
build #28 - 28-09-26
What's Changed
- fix: cast
GetRandomValuetofloat, notintby @dryfish09 in #71 - ci: change MinGW to clang because it's deprecated by @dryfish09 in #72
- fix: remove bad practice by @dryfish09 in #73
Full Changelog: build-27-270926...build-28-280926
ballTinyWorld v1.0.0 - 28-09-26
What's Changed
- feat: add chest by @dryfish09 in #75
- From now on, the game will switch to a stable state. There will be a separate version, with fewer releases, and the zip code naming convention will also change. by @dryfish09 in #76
Full Changelog: build-29-280926...ballTinyWorld-1.0.0-280926
build #27 - 27-09-26
What's Changed
- hotfix: use static cast for player spawn pos random by @dryfish09 in #69
- hotfix: abort when something is wrong by @dryfish09 in #70
Full Changelog: build-26-270926...build-27-270926
build #26 - 27-09-26
What's Changed
- feat: some improve about error handling (couldn't load textures, init window) by @dryfish09 in #67
- refacor: replace C-style type casting with C++ static cast by @dryfish09 in #68
Full Changelog: build-24-260926...build-26-270926
build #25 - 26-09-26
What's Changed
- fix: remove unecessary raylib include in global variables by @dryfish09 in #65
- feat: attempt to add itch io deploy by @dryfish09 in #66
Full Changelog: build-23-260926...build-25-260926