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v0.29.1

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@Pedro-Beirao Pedro-Beirao released this 26 Jun 12:57
· 430 commits to master since this release

v0.29.1

  • Clickable demo progress bar
    • Click to skip to that point
    • To make skipping faster, the closest keyframe is used as the starting point
    • There are new playback keyframes spread around the demo
    • Blue lines are playback keyframes, green lines are rewind keyframes
    • The mouse becomes visible while moving during demos
    • New Playback Mouse Controls option to toggle this behaviour
  • Added page just for quicksaves
    • You can now have multiple quicksaves at a time
  • Added Keypad Enter to keys that pop-up the menu
  • Added customisable View and Weapon Bob percentages (andrikpowell)
    • Uses a new config name, so resets the setting for everyone
  • Added colored statusbar background option (andrikpowell)
  • Added `Translucent Sprites option (andrikpowell)
    • Off, Default, w/ Vanilla
  • Added Translucent Ghosts option (andrikpowell)
  • Added Hexen skill strings for cheats (andrikpowell)
  • Added extra_level_brightness config (mincardona)
    • Config only for now
  • Added dsda_demo_end_quit (feos)
  • Added new thing automap appearance hitboxes (feos)
  • Added XDG_DATA_HOME and XDG_DATA_DIRS to search paths (DankRank)
  • Added Automap marks to Raven (andrikpowell)
  • Removed dynamic Help screen
    • In favor of simply showing the HELP graphic
  • Allow customisation of the F1 key
  • Allow binding scroll wheel to weapons
  • Allow setting Gray % even if Colored Numbers is off (andrikpowell)
  • Allow Episode 4 in cl2 if there is a E4M1 lump (andrikpowell)
  • Allow choosing previous weapon in vanilla with the chainsaw selected (andrikpowell)
  • Allow pausing during skipping
  • Mark death exits on the Automap
  • Enable cross-compilation in one build (FtZPetruska)
  • Various CMake improvements (FtZPetruska)
  • Don't hide stbar numbers on menu (andrikpowell)
  • Force menu off during Heretic E2 end screen (andrikpowell)
  • Fixed The D_DDTBLU disease midi issue
  • Fixed some M_DOOM images being distorted in Software
  • Fixed -chain_episodes not working with UMAPINFO
  • Fixed menu not opening after episode end in Heretic (andrikpowell)
  • Fixed level table not marking value as max if above max (andrikpowell)
  • Fixed a crash by skipping SMMU swirling flats (andrikpowell)
  • Fixed linedef action 272 not flipping the sky in OpenGL
  • Fixed Hexen weapon pieces HUD position (andrikpowell)
  • Fixed some issues with the dark fade overlay (andrikpowell)
  • Fixed big_ widgets colors not following Colored Numbers setting (andrikpowell)
  • Fixed some crosshairs not being fullbright (thekovic)
  • Fixed Hexen keys being visually removed when exiting a map in the same hub (andrikpowell)
  • Fixed a hang when quiting while skipping on macOS
  • Fixed widescreen assets that rely on offsets (andrikpowell)
  • Drop DUMB player in favor of libopenmpt (qookei)