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Version 0.1.0: Initial Release

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@duckboycool duckboycool released this 14 Dec 20:39
· 1 commit to main since this release

First release! Current features include:

  • Randomized unit unlocks, with selectable factions available
    • Option to make units progressive per-faction instead of each being a specific unit
  • Option for secret unlocks as locations
    • Option to choose whether map secrets should be locked in Sandbox until getting to them in Campaign, and how secret map unlocks are handled
  • Selectable campaigns
    • Logic difficulties for Introduction, Adventure, Challenge, Dynasty, and Simulation campaigns (currently others are considered completable from the start)
  • (Hopefully functional) slot co-op

For support, ask in the Archipelago discord thread.