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0.5.1

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@ducvd89 ducvd89 released this 11 Oct 00:32
· 38 commits to master since this release

Android port of Bloodborne (CUSA03173 v1.09) for Snapdragon devices.

0.5.1 fixes 0.5.0's crashes while playing ("Game stopped (23)" after a few minutes): they came from changes to the Lossless Scaling layer after 0.4.0, and 0.5.1 has 0.4.0's layer again. The side menu shows the app's version at the bottom.

New in 0.5

  • Cheats (menu → Cheats): infinite health and infinite blood vials/items. They switch on and off at once, while you play.
  • Game settings (menu → Game settings): skip the online/offline screen (on by default, straight to the main menu), skip intros, free camera, debug menu.
  • Upstream bloodborne_pc 0.5 merged: saves are written safely (no damaged saves when Android kills the app), GPU crash and stall fixes, fewer hitches from pipeline compilation, DLC folders.
  • Applying settings no longer leaves an error message over the restarted game.

Tested: AYN Thor (Snapdragon 8 Gen 2, Adreno 740): 15 minutes of play with Lossless Scaling on, no crash. Not yet tested on Adreno 8xx with 0.5; Lossless Scaling frame generation still shows doubled frames on the Oppo Find N5 (Adreno 830). Installs over 0.4.0 / 0.5.0 and keeps settings and saves.

Select your own extracted game folder containing eboot.bin. No game files are included. Lossless Scaling is sold separately on Steam and is not included.