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0.7.0
Android port of Bloodborne (v1.09) for Snapdragon devices.
0.7.0 adds mods (menu → Game → Mods).
- Install mod… takes a .zip, .7z or PS4 .pkg mod package. Archives are checked before anything is written (no files outside the mod's folder, enough free space), and a progress bar shows the size unpacked, percentage and time left.
- Each mod can be switched on or off and moved up or down in the load order (a later mod wins when two replace the same file), deleted, or all mods turned off at once. Changes apply when the game restarts (Apply & restart).
- Mods live in
/storage/emulated/0/Bloodborne/modsby default (Change folder… picks another). You can also copy a mod's folder there with a file manager. - Only mods for game version 1.09 are supported. Mods that change the game's executable are refused: a mod containing
eboot.bin,sce_moduleorsce_sysis listed but not used, and a .pkg mod is accepted only when it's for Bloodborne 1.09 and itseboot.binis identical to your game's (only its game data is kept).
Install the game from PKG (game folder dialog → Install from PKG…): pick the base game PKG, then the 1.09 update PKG; both go into the same folder, which is then checked and selected. You need free space about the size of the PKG.
Tested: AYN Thor (Snapdragon 8 Gen 2, Adreno 740): a Vietnamese translation (.pkg) installed from the Mods menu, with the translated title screen and menus in game. Not yet tested on a device: installing the game from PKG (a fix for PKGs over 2 GB is included but untested with a real game PKG), and .zip/.7z mods. Installs over 0.6.0 and keeps settings and saves.
PKG unpacking uses ps4-pkg-tool (shadPS4's PKG code, GPL-2.0); only homebrew (fake) PKGs can be read.
Select your own extracted game folder containing eboot.bin, or install it from your own PKGs. No game files are included. Lossless Scaling is sold separately on Steam and is not included.