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Android 0.9.4
Android port of Bloodborne (v1.09) for Snapdragon phones (Adreno 6xx/7xx/8xx), with experimental Mali support. This update makes the game noticeably faster in busy areas.
Faster
- Less time lost when the game writes to graphics memory. The port watches the game's writes into memory the GPU uses; until now every such write stopped the game for a moment, and on hot phones this cost up to 50–100 ms per frame. Writes are now announced in whole blocks before they happen, the GPU thread waits only when a queued draw actually reads the changed memory, and waiting threads sleep instead of spinning.
- AYN Thor, Central Yharnam, same spot: 35–39 FPS instead of 23–29.
Install / update
Menu → Check for updates, or install the APK by hand over any 0.8.x/0.9.x; settings, saves, mods and the game folder are kept. Select your own extracted game folder containing eboot.bin, or install it from your own PKGs. No game files are included.