LateToTheParty 2.7.0
- Updated for SPT 3.10
- Added requirement for Waypoints 1.6.0 and removed redundant features that perform similar functions
- Made Fika incompatible. There is currently no way to synchronize door, switch, etc. states between clients.
- If Lockable Doors is loaded, show a warning message in the main menu, game console, and server console when the game first loads about known limitations
- Added SPT version check (currently set to allow all SPT 3.10.x versions)
- Reduced
toggle_switches_during_raid.exclusion_radiusfrom150to75or many switches on Labs would never be activated - Removed trader-stock-adjustment feature because it doesn't look like BSG will be restoring trader stock limits
- Removed the bot-conversion-chance adjustment feature because there are now plenty of spawn mods that do a better job
- Removed logging buffer and crash detection because this hasn't been needed in a long time
- Removed most debug options and transferred them into a separate mod
- Do not try to directly despawn items that are locked in their parent items (i.e. soft armor inserts)
- Do not force doors near loot to open if something is already interacting with it
- Do not force doors near loot to open if
open_doors_during_raid.enabled=false - Ignore and show warning messages for items with invalid templates
- Removed warning message when checking for VEX's if there are no alive players in the map
- Made all Unity methods protected instead of private because the recent Visual Studio update is dumb and forces them to be faded out
- Began refactoring (but much more is still needed)
- Removed manifest from WinForms app (LootRankingDataReader) to reduce VirusTotal false positives
config.json files from the 2.3.1 through 2.6.1 releases are compatible, but several options no longer do anything and toggle_switches_during_raid.exclusion_radius will be too high.