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LateToTheParty 2.7.0

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@dwesterwick dwesterwick released this 03 Jan 04:02
· 53 commits to master since this release
  • Updated for SPT 3.10
  • Added requirement for Waypoints 1.6.0 and removed redundant features that perform similar functions
  • Made Fika incompatible. There is currently no way to synchronize door, switch, etc. states between clients.
  • If Lockable Doors is loaded, show a warning message in the main menu, game console, and server console when the game first loads about known limitations
  • Added SPT version check (currently set to allow all SPT 3.10.x versions)
  • Reduced toggle_switches_during_raid.exclusion_radius from 150 to 75 or many switches on Labs would never be activated
  • Removed trader-stock-adjustment feature because it doesn't look like BSG will be restoring trader stock limits
  • Removed the bot-conversion-chance adjustment feature because there are now plenty of spawn mods that do a better job
  • Removed logging buffer and crash detection because this hasn't been needed in a long time
  • Removed most debug options and transferred them into a separate mod
  • Do not try to directly despawn items that are locked in their parent items (i.e. soft armor inserts)
  • Do not force doors near loot to open if something is already interacting with it
  • Do not force doors near loot to open if open_doors_during_raid.enabled=false
  • Ignore and show warning messages for items with invalid templates
  • Removed warning message when checking for VEX's if there are no alive players in the map
  • Made all Unity methods protected instead of private because the recent Visual Studio update is dumb and forces them to be faded out
  • Began refactoring (but much more is still needed)
  • Removed manifest from WinForms app (LootRankingDataReader) to reduce VirusTotal false positives

config.json files from the 2.3.1 through 2.6.1 releases are compatible, but several options no longer do anything and toggle_switches_during_raid.exclusion_radius will be too high.