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Object Bond
Di-Wei Huang edited this page Dec 24, 2016
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Object bond simulates how objects can be put together. Each object can define, using XML, a number of bond points, each of which is a location on the object that can be attached to another bond point on a different object. When two objects are attached, they act like a single object in physics simulation.
This can be used to simulate bolts and nuts, connect lego pieces, etc.