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Marchwind64 0.4.10

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@dyzz dyzz released this 20 Oct 15:36

An unofficial native port of Super Robot Wars 64 with full English and Chinese translations. No ROM included: you need your own original Japanese ROM. 中文说明见下方。

HD pack 1.1 (optional, every platform): Download Marchwind64-HD-1.1.zip (509 MB). It has not changed: if you have it, there is nothing to download. How to install it and where its images come from: the HD 1.1 release.

Downloads

File Size What it is
Marchwind64-0.4.10-macos14-arm64.zip 40 MB The app. Apple Silicon, macOS 14 or later. Choose your ROM on first launch.
Marchwind64-0.4.10-linux-x64.tar.gz 44 MB The app. Linux x64 (Steam Deck too), glibc 2.35 or later, Vulkan. Extract and run marchwind64.sh; put the ROM at ~/.local/share/srw64-recomp/rom.z64 or next to marchwind64.sh. On Steam Deck, add-to-steam.sh adds it to Steam; see README.txt inside.
Marchwind64-0.4.10-windows-x64.zip 50 MB The app. Windows 10 (2004) / 11, x64, D3D12 or Vulkan. Extract, name the ROM rom.z64 and put it next to Marchwind64.cmd (or at %LOCALAPPDATA%\SRW64Recomp\rom.z64), then double-click Marchwind64.cmd.
Marchwind64-0.4.10-android-arm64.apk 36 MB The app (experimental). arm64, Android 9 or later, Vulkan 1.1. Install the APK and choose the ROM on first launch; open the downloaded HD zip with Marchwind64 to import it.
Marchwind64-HD-1.1.zip 509 MB Optional HD images (HD 1.1), the same for every platform.

What's new in 0.4.10

Fixes

  • Windows: the game stopped responding after the window was minimised with the settings window or the pre-battle page open.
  • Loading the suspend save from the pre-battle page left the page over the map, holding every button.
  • A wrong ROM closed the game without a word, like a crash. Every platform now shows a message saying what is wrong with the file, in the game's language; the Android launcher lets you choose again, and a Steam Deck in Game Mode says where to put rom.z64.
  • A line at the 4:3 edges of battle skies on a widescreen. Every sky layer is drawn whole from its HD picture; the HD pack itself has not changed.
  • With 4:3 kept in a wider window, the title's load menu and other pages sat off to the right.
  • Unified weapon upgrades: at a machine swap in a stage opening, the new machine's extra weapons started at level 0. They now take the old machine's level.
  • A five-stat upgrade that reached the EW swap dropped the rest of the plan. It now goes on with the new machine, and the unit list says which machine it became.

New features

  • Portable mode (Windows and Linux): create an empty folder named user-data beside Marchwind64.exe (srw64 on Linux) and saves and settings live there. The first launch copies in what is already in the system folder; a normal exit syncs back, asking first when the saves differ and backing up the old ones.
  • The first launch follows the system language on every platform; a game started from Steam follows Steam's language.
  • Menu bar (Windows and macOS): Language (a globe), Tools (Screenshot, 2× Speed, Stage Info, Load Suspend Save, Export Logs) and Help (website, source code, issue tracker, Copy Platform Info) menus; View gains HD Pictures. Each entry shows its key.
  • Three new cheats: real damage past 65535, EXP and money ×2/×5/×10, and an ally morale cap of 150/200/300/999.
  • Pilot pages show kills (not for enemies).
  • Chapter title cards in brush lettering: Japanese traced from the original cards; Chinese and English in Ma Shan Zheng.
  • Return to the title screen from the map's menu, the intermission menu, the application menu, F10 or the stage info page; it asks first.

From 0.4.9

  • Unified weapon upgrades (on by default), loading the suspend save from the map (F9), carrying finished hidden elements into the next playthrough, unlimited actions, the spirits still to learn on pilot pages, a new Link page and smaller downloads.
  • More Snapdragon phones start (855/860, 778G, 765G, 730/732G); a crash with 友情 on the battle page fixed.

Android chips tested

The game starts and plays on real phones with these chips (Android 11–16): Snapdragon 730/732G, 765G, 778G (14–22 FPS), 855/860, 865/870, 888, 8 Gen 1, 8+ Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS; the others mostly 30); Exynos 1380; Tensor G2 and G3. A chip that is not listed has simply not been tested yet. If you play on a Dimensity 8200 phone, please let us know whether it runs well.

Earlier changes are on the website blog.

Feature preview

0.4 is the first public release series and a feature preview: the whole game is playable, but it is still rough.

  • The translations are not final. English and Chinese are mostly machine-translated with one polishing pass and consistent names, and have not been hand-edited line by line yet.
  • Expect plenty of bugs. The new screens, the translated layout, HD and widescreen can all go wrong; keep a spare save slot.
  • Testing beyond macOS is limited to a few devices.

Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: the 0.4.0 release notes.

Notes

  • This is an unofficial fan work, unrelated to Bandai Namco, BANPRESTO or the rights holders of the series. The original characters, art and trademarks belong to their owners.
  • The macOS app is signed locally and not notarized: if it is blocked the first time, allow it under System Settings → Privacy & Security.
  • Z+START in battle is the original game's soft reset: it returns to the title, and unsaved progress is lost.
  • The font is HarmonyOS Sans; its license comes with the app.

中文

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

HD 包 1.1(可选,各平台通用):下载 Marchwind64-HD-1.1.zip(509 MB)。HD 包没有变化,已经装了的不用重新下载。安装方法和图片来源见 HD 1.1 发布页。以后 HD 包出新版本时,游戏的更新检查会提示。

下载

文件 大小 内容
Marchwind64-0.4.10-macos14-arm64.zip 40 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.10-linux-x64.tar.gz 44 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.10-windows-x64.zip 50 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.10-android-arm64.apk 36 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。
Marchwind64-HD-1.1.zip 509 MB 可选的 HD 图片包(HD 1.1),各平台通用。

本版更新(0.4.10)

修复

  • Windows:设置窗口或战前确认页开着时最小化,游戏无响应。
  • 从战前确认页读取中途存档后,页面留在地图上,所有按键失灵。
  • ROM 文件不对时游戏直接退出,看起来像闪退。 现在各平台都弹窗说明原因,用游戏的语言显示;安卓启动器可以重新选择,Steam Deck 游戏模式下会提示把 rom.z64 放在哪里。
  • 宽屏下战斗背景在 4:3 边缘有一道竖线。 所有天空层都改用整张 HD 图绘制;HD 包本身没有变化。
  • 宽屏保留 4:3 时,标题的读档菜单等页面向右偏。
  • 武器统一改造:在关卡开场换机时,新机体多出来的武器从 0 段起算。 现在继承原机的段数。
  • 五项一次改造碰上 EW 换机时,剩下的改造被丢弃。 现在换机后在新机上继续,机体列表会提示换成了哪台机体。

新功能

  • 便携模式(Windows、Linux):在 Marchwind64.exe(Linux 是 srw64)旁边新建空文件夹 user-data,存档和设置就放在里面。第一次启动会把系统目录里已有的设置和存档复制进来;正常退出时同步回系统目录,两边存档不一致会先询问,覆盖前备份旧的。
  • 首次启动跟随系统语言,各平台都是;从 Steam 启动的按 Steam 的界面语言。
  • 菜单栏(Windows、macOS):新增「语言」(地球图标)、「工具」(截图、2 倍速、本关情报、读取中途存档、导出日志)、「帮助」(官网、源码、问题反馈、复制平台信息)菜单,「显示」菜单加了 HD 图片开关。每项旁边显示当前按键。
  • 金手指新增三项:伤害照实显示(超过 65535 也照算)、经验与资金倍率 ×2/×5/×10、我方气力上限 150/200/300/999。
  • 驾驶员页显示击坠数(敌方不显示)。
  • 章节标题卡改为毛笔字:日文照原版标题卡字形制作,中文和英文用马善政字体。
  • 返回标题画面:地图菜单、场间菜单、系统菜单、键盘 F10、本关情报页都能进,会先确认。

0.4.9 的更新

  • 武器统一改造(默认开)、在地图上读取中途存档(F9)、周目继承、我方无限行动、驾驶员页显示还没学会的精神、联动画面改版、安装包变小。
  • 更多骁龙手机能启动(855/860、778G、765G、730/732G);修复战斗页使用「友情」时闪退。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 11–16)。天玑 6100+ 这类入门芯片约 14 FPS,骁龙 778G 约 14–22 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 730/732G(Adreno 618,Pixel 4a)、骁龙 765G(Adreno 620,Pixel 5)、骁龙 778G(Adreno 642L,Galaxy A73)、骁龙 855/860(Adreno 640,Pixel 4、Poco X3 Pro)、骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8+ Gen 1(Adreno 730,红米 K60)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

更早版本的更新见官网博客。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会...
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Marchwind64 0.4.9

Choose a tag to compare

@dyzz dyzz released this 18 Oct 06:04

An unofficial native port of Super Robot Wars 64 with full English and Chinese translations. No ROM included: you need your own original Japanese ROM. 中文说明见下方。

HD pack 1.1 (optional, every platform): Download Marchwind64-HD-1.1.zip (509 MB). It has not changed: if you have it, there is nothing to download. How to install it and where its images come from: the HD 1.1 release.

Downloads

File Size What it is
Marchwind64-0.4.9-macos14-arm64.zip 38 MB The app. Apple Silicon, macOS 14 or later. Choose your ROM on first launch.
Marchwind64-0.4.9-linux-x64.tar.gz 42 MB The app. Linux x64 (Steam Deck too), glibc 2.35 or later, Vulkan. Extract and run marchwind64.sh; put the ROM at ~/.local/share/srw64-recomp/rom.z64 or next to marchwind64.sh. On Steam Deck, add-to-steam.sh adds it to Steam; see README.txt inside.
Marchwind64-0.4.9-windows-x64.zip 47 MB The app. Windows 10 (2004) / 11, x64, D3D12 or Vulkan. Extract, name the ROM rom.z64 and put it next to Marchwind64.cmd (or at %LOCALAPPDATA%\SRW64Recomp\rom.z64), then double-click Marchwind64.cmd.
Marchwind64-0.4.9-android-arm64.apk 34 MB The app (experimental). arm64, Android 9 or later, Vulkan 1.1. Install the APK and choose the ROM on first launch; open the downloaded HD zip with Marchwind64 to import it.
Marchwind64-HD-1.1.zip 509 MB Optional HD images (HD 1.1), the same for every platform.

What's new in 0.4.9

Fixes

  • Android: Snapdragon 855/860, 778G, 765G and 730/732G phones no longer close at start (Poco X3 Pro, Pixel 4/4a/5, Galaxy A73); on the older Snapdragon phones still on Android 9 or 10, the game asks you to update Android instead of closing.
  • A crash when casting 友情 or similar spirits on the battle page during the enemy's turn.
  • A flash when choosing Evade or Defend on the battle page.
  • An extra confirm sound in dialogue with nothing pressed.
  • Misaligned weapon ranges and negative hit modifiers in the original-style screens.

New features

  • Unified weapon upgrades (Options → UI → Weapon upgrades; on by default): all of a unit's weapons, every form included, go up together to one level, for the same total price as one by one; weapons that join later catch up for free. The full-upgrade bonuses show one after another, and levels past the original cap show as yellow triangles. Choose Per weapon for the original's way.
  • Load the suspend save from the map: the Load button beside Info on Android, a button on the stage info page, or F9 on the keyboard. It asks first, showing the save's turn and funds, and works in the middle of a battle too.
  • Carry finished hidden elements into the next playthrough (a new difficulty rule, off by default): a hidden element finished in an earlier playthrough joins right after the stage where it would have joined.
  • A new cheat: unlimited actions for your units.
  • Pilot pages show the spirits still to learn, with their levels. An enemy's pilot page shows its learned spirits and SP, and every enemy's numbers can be seen from the start of the stage.
  • The Link page is a list of works with a detail panel for the chosen one's units and pilots.
  • Smaller downloads: the desktop packages are about 12 MB smaller, and the Android APK went from 88 MB to 34 MB.

From 0.4.8

  • Stage info: hidden elements, enemy parts and retreat conditions for the current stage.
  • An experimental Frame Rate setting (30 by default).
  • A cheat for enemy and recruit levels.
  • The Redmi K60 black screen fixed; Windows starts without a Vulkan driver; Hold ▶▶ on Android keeps fast-forwarding; your own key bindings show after a restart.

Android chips tested

The game starts and plays on real phones with these chips (Android 11–16): Snapdragon 730/732G, 765G, 778G (14–22 FPS), 855/860, 865/870, 888, 8 Gen 1, 8+ Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS; the others mostly 30); Exynos 1380; Tensor G2 and G3. A chip that is not listed has simply not been tested yet. If you play on a Dimensity 8200 phone, please let us know whether it runs well.

Earlier changes are on the website blog.

Feature preview

0.4 is the first public release series and a feature preview: the whole game is playable, but it is still rough.

  • The translations are not final. English and Chinese are mostly machine-translated with one polishing pass and consistent names, and have not been hand-edited line by line yet.
  • Expect plenty of bugs. The new screens, the translated layout, HD and widescreen can all go wrong; keep a spare save slot.
  • Testing beyond macOS is limited to a few devices.

Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: the 0.4.0 release notes.

Notes

  • This is an unofficial fan work, unrelated to Bandai Namco, BANPRESTO or the rights holders of the series. The original characters, art and trademarks belong to their owners.
  • The macOS app is signed locally and not notarized: if it is blocked the first time, allow it under System Settings → Privacy & Security.
  • Z+START in battle is the original game's soft reset: it returns to the title, and unsaved progress is lost.
  • The font is HarmonyOS Sans; its license comes with the app.

中文

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

HD 包 1.1(可选,各平台通用):下载 Marchwind64-HD-1.1.zip(509 MB)。HD 包没有变化,已经装了的不用重新下载。安装方法和图片来源见 HD 1.1 发布页。以后 HD 包出新版本时,游戏的更新检查会提示。

下载

文件 大小 内容
Marchwind64-0.4.9-macos14-arm64.zip 38 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.9-linux-x64.tar.gz 42 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.9-windows-x64.zip 47 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.9-android-arm64.apk 34 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。
Marchwind64-HD-1.1.zip 509 MB 可选的 HD 图片包(HD 1.1),各平台通用。

本版更新(0.4.9)

修复

  • 安卓:骁龙 855/860、778G、765G、730/732G 的手机不再一启动就退出(Poco X3 Pro、Pixel 4/4a/5、Galaxy A73 等);还停在安卓 9/10 的较老骁龙手机,会提示升级系统而不是直接退出。
  • 敌方回合在战斗页使用「友情」等精神时闪退。
  • 战斗页选「回避」「防御」时画面闪一下。
  • 对白里没按键也会多响一声确认音。
  • 原版画面里武器射程和负数命中修正的数字没对齐。

新功能

  • 武器统一改造(选项 → 界面 →「武器改造」,默认「统一」):一台机体(含所有形态)的武器一起改到同一段数,费用和逐件改造相同;之后加入的武器自动免费补到同一段数。改满奖励会依次提示,超过原版上限的段数显示为黄色三角。选「逐件(原版)」就是原来的改法。
  • 在地图上读取中途存档:安卓点「情报」旁的「读档」,本关情报页里有按钮,键盘按 F9。会先确认,显示存档的回合和资金,战斗中也能用。
  • 周目继承(新的难度规则,默认关):上周目完成过的隐藏要素,在原本入队的那一关之后直接加入。
  • 金手指新增「我方无限行动」。
  • 驾驶员能力页显示还没学会的精神和学习等级。 敌方驾驶员页显示已学会的精神和 SP,地图上的敌人从一开始就能看到数值。
  • 联动画面改版:左边是作品列表,右边显示选中作品的机体和驾驶员。
  • 安装包变小:电脑版各小约 12 MB,安卓 APK 从 88 MB 减到 34 MB。

0.4.8 的更新

  • 本关情报:当前关的隐藏要素、敌人的强化零件和撤退条件。
  • 试验性的「帧率」设置(默认 30)。
  • 金手指新增「敌人与新同伴等级」。
  • 红米 K60 黑屏修复;Windows 没有 Vulkan 驱动也能启动;安卓「按住快进」恢复连续快进;改键后重启显示正确。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 11–16)。天玑 6100+ 这类入门芯片约 14 FPS,骁龙 778G 约 14–22 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 730/732G(Adreno 618,Pixel 4a)、骁龙 765G(Adreno 620,Pixel 5)、骁龙 778G(Adreno 642L,Galaxy A73)、骁龙 855/860(Adreno 640,Pixel 4、Poco X3 Pro)、骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8+ Gen 1(Adreno 730,红米 K60)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

更早版本的更新见官网博客。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

Checksums / 校验

f243c14e9ac1915857967b45d2685c91c079ef975bd9116f1b6ddddefad5f8ed  Marchwind64-0.4.9-macos14-arm64.zip
47a9ea08fc98e72ee20bdf2eb88c57e0c6b6a5450f334db20596ecb366e7cdf4  Marchwind64-0.4.9-linux-x64.tar.gz
386ca7e021fab8db52d289ab1a696115ce5b3c9c1bfa1e1997f0f36a643ef9b2  Marchwind64-0.4.9-windows-x64.zip
166326ee8acc84e5e363d9b4d706df113d2893e4a5bc9f82a18dba65da527787  Marchwind64-0.4.9-android-arm64.apk
7b002724761c33e42920fe723b0c8e7d6fb1a48d119e8b99d0ecc6312bd2acab  Marchwind64-HD-1.1.zip

Built from / 构建自提交 `5cbefbdebaaa20e7d1911c9594c27f...

Read more

Test build: Adreno 600-series fix (#7)

Pre-release

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@dyzz dyzz released this 17 Oct 06:12

Test build for #7 (Adreno 600-series GPUs crashing at start), from 0301fa6. Not a release.

Installs over 0.4.8 and keeps your saves. On Android 9 and 10, Adreno 600-series GPUs show a message asking to update Android instead.

Marchwind64 0.4.8

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@dyzz dyzz released this 15 Oct 13:51

An unofficial native port of Super Robot Wars 64 with full English and Chinese translations. No ROM included: you need your own original Japanese ROM. 中文说明见下方。

HD pack 1.1 (optional, every platform): Download Marchwind64-HD-1.1.zip (509 MB). It has not changed: if you have it, there is nothing to download. How to install it and where its images come from: the HD 1.1 release.

Downloads

File Size What it is
Marchwind64-0.4.8-macos14-arm64.zip 50 MB The app. Apple Silicon, macOS 14 or later. Choose your ROM on first launch.
Marchwind64-0.4.8-linux-x64.tar.gz 54 MB The app. Linux x64 (Steam Deck too), glibc 2.35 or later, Vulkan. Extract and run marchwind64.sh; put the ROM at ~/.local/share/srw64-recomp/rom.z64 or next to marchwind64.sh. On Steam Deck, add-to-steam.sh adds it to Steam; see README.txt inside.
Marchwind64-0.4.8-windows-x64.zip 59 MB The app. Windows 10 (2004) / 11, x64, D3D12 or Vulkan. Extract, name the ROM rom.z64 and put it next to Marchwind64.cmd (or at %LOCALAPPDATA%\SRW64Recomp\rom.z64), then double-click Marchwind64.cmd.
Marchwind64-0.4.8-android-arm64.apk 88 MB The app (experimental). arm64, Android 9 or later, Vulkan 1.1. Install the APK and choose the ROM on first launch; open the downloaded HD zip with Marchwind64 to import it.
Marchwind64-HD-1.1.zip 509 MB Optional HD images (HD 1.1), the same for every platform.

What's new in 0.4.8

  • Stage info. A page lists the current stage's hidden elements and how far you are with each (between stages, the next stage's), and each enemy's parts and retreat condition. Press Y on a controller or I on the keyboard on the map or between stages; on Android, tap Info at the top left; it is also in Options → General.
  • A Frame Rate setting (experimental). The game stays at the original 30 by default; to try it, choose 60 or Display in Options → UI, which adds frames in between.
  • A new cheat: enemy and recruit levels (Options → Cheats): original, match the party, or by chapter.
  • Android: the black screen on the Redmi K60 and similar phones is fixed, confirmed by a K60 player.
  • Windows: a PC with no Vulkan driver starts again and runs on D3D12.
  • Android: Hold ▶▶ keeps fast-forwarding again; since 0.4.5 it often stopped after one line.
  • After a restart, the settings page and the button hints show your own key bindings, not the defaults.

From 0.4.7

  • Windows: a likely fix for a crash at the title on some AMD graphics, and most likely for garbled menus on some Intel graphics.
  • Keys no longer stay held after some short story skips or the map's objectives screen.
  • Android: a thumb on the edge of the touch D-pad is one press; the pre-battle page keeps its focus frame; the HP window and story choices stay in place in widescreen.
  • Cheats for 4 part slots on every unit and 15 of each part.
  • Android keeps the last three runs' logs in Documents/Marchwind64/logs.

Android chips tested

The game starts and plays on real phones with these chips (Android 12–16): Snapdragon 865/870, 888, 8 Gen 1, 8+ Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS; the others mostly 30); Exynos 1380; Tensor G2 and G3. A chip that is not listed has simply not been tested yet. If you play on a Dimensity 8200 phone, please let us know whether it runs well.

Earlier changes are on the website blog.

Feature preview

0.4 is the first public release series and a feature preview: the whole game is playable, but it is still rough.

  • The translations are not final. English and Chinese are mostly machine-translated with one polishing pass and consistent names, and have not been hand-edited line by line yet.
  • Expect plenty of bugs. The new screens, the translated layout, HD and widescreen can all go wrong; keep a spare save slot.
  • Testing beyond macOS is limited to a few devices.

Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: the 0.4.0 release notes.

Notes

  • This is an unofficial fan work, unrelated to Bandai Namco, BANPRESTO or the rights holders of the series. The original characters, art and trademarks belong to their owners.
  • The macOS app is signed locally and not notarized: if it is blocked the first time, allow it under System Settings → Privacy & Security.
  • Z+START in battle is the original game's soft reset: it returns to the title, and unsaved progress is lost.
  • The font is HarmonyOS Sans; its license comes with the app.

中文

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

HD 包 1.1(可选,各平台通用):下载 Marchwind64-HD-1.1.zip(509 MB)。HD 包没有变化,已经装了的不用重新下载。安装方法和图片来源见 HD 1.1 发布页。以后 HD 包出新版本时,游戏的更新检查会提示。

下载

文件 大小 内容
Marchwind64-0.4.8-macos14-arm64.zip 50 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.8-linux-x64.tar.gz 54 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.8-windows-x64.zip 59 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.8-android-arm64.apk 88 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。
Marchwind64-HD-1.1.zip 509 MB 可选的 HD 图片包(HD 1.1),各平台通用。

本版更新(0.4.8)

  • 新增「本关情报」:列出当前关(在场间时是下一关)的隐藏要素和完成情况,以及敌人带的强化零件和撤退条件。在地图或场间按手柄 Y、键盘 I 打开,安卓点左上角的「情报」,选项 → 通用里也有入口。
  • 新增「帧率」设置(试验性):默认仍是原版 30 帧,想试的话可以在 选项 → 界面 里改成 60 或跟随显示器,会在两帧之间补出中间画面。
  • 金手指新增「敌人与新同伴等级」(选项 → 作弊):原版、跟我方、按话数三选一。
  • 安卓:红米 K60 等机型黑屏已修复,K60 玩家已确认能正常游戏。
  • Windows:没有 Vulkan 驱动的电脑现在也能启动,会用 D3D12 运行。
  • 安卓:修复「按住快进」只能翻一句。 0.4.5 起按住快进经常只翻一句就停,现在会一直快进。
  • 修复改键后重启,设置页和按键提示显示成默认键位。

0.4.7 的更新

  • Windows:可能修复部分 AMD 显卡在标题画面闪退,部分 Intel 核显界面花屏很可能也一起修好了。
  • 修复剧情短跳过后、地图「作战目标」画面之后按键像被一直按住。
  • 安卓:触屏方向键在边缘晃动不再算成按两次;战前确认页的焦点框、宽屏下的 HP 窗口和剧情选项光标的修复。
  • 金手指新增「全部机体零件槽 4 个」,「强化零件全部」改为 15 个。
  • 安卓:最近 3 次运行的日志放进 Documents/Marchwind64/logs。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 12–16)。天玑 6100+ 这类入门芯片约 14 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8+ Gen 1(Adreno 730,红米 K60)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

更早版本的更新见官网博客。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

Checksums / 校验

a307d6d178b133e288be58166cdd416172fcae9f9f1a19a89fb648b29738123d  Marchwind64-0.4.8-macos14-arm64.zip
b06dcff1839a4d2bdc5fe1084b967c0475182d3cf8cbc642e4d7da000bda8278  Marchwind64-0.4.8-linux-x64.tar.gz
0505ccde32911bdcade9760ab54464f92378b206fbec065bdfecf0bc8cd2583a  Marchwind64-0.4.8-windows-x64.zip
bdd7300fb834b93f253107aa20280a3a22a24477208e86ea37731ad1beaaef96  Marchwind64-0.4.8-android-arm64.apk
7b002724761c33e42920fe723b0c8e7d6fb1a48d119e8b99d0ecc6312bd2acab  Marchwind64-HD-1.1.zip

Built from / 构建自提交 d188e5f80733f6c24ae60e5199ebf38232050168.

Marchwind64 0.4.7

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@dyzz dyzz released this 12 Oct 15:47

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

本版更新(0.4.7)

  • Windows:可能修复部分 AMD 显卡在标题画面闪退。 有玩家的 Apex(Radeon 8060S)在 0.4.6 标题画面闪退。从闪退诊断文件看,正式版误开了显卡驱动的调试检查(只在装了 Windows「图形工具」或 Vulkan SDK 的电脑上生效),界面绘制时一处设置不匹配就被它中断。这一版关掉了调试检查,界面也改成不再走那条有问题的绘制路径。我手上没有这款显卡,还请遇到的玩家帮忙确认。
  • 部分 Intel 核显界面花屏,很可能也一起修好了,原因和上一条是同一处界面绘制问题。抗锯齿开关现在只影响游戏画面。
  • 修复剧情短跳过后按键像被一直按住。 有些剧情的短跳过结束后,触屏按钮停在「停止跳过」,方向键和确定键也像被按住一样。
  • 修复地图上的「作战目标」画面让按键像被一直按住。 它被误当成了对白。
  • 安卓:触屏方向键在边缘晃动不再算成按两次(战前确认页会跳行);点在方向键的缝隙里也不会再抢走页面的焦点。
  • 战前确认页:点按钮旁边(驾驶员面板、图片、数字)不再让黄色焦点框消失。
  • 关闭战斗动画时,目标在宽屏左侧边缘,HP 窗口不再跑到屏幕右边。
  • 宽屏:剧情中选项的绿色光标条不再超出窗口左侧。
  • 金手指新增「全部机体零件槽 4 个」(选项 → 作弊)。关掉后,多出来的槽上的零件会在回到场间菜单或读档时自动卸回仓库,不会丢。
  • 金手指「强化零件全部」从 9 个改成 15 个,15 是存档能保存的最大数量,原版和模拟器读档也一致。
  • 安卓:最近 3 次运行的日志放进 Documents/Marchwind64/logs。 黑屏进不了设置、导不出问题报告时,也能把这些日志发给我。
  • 红米 K60 等机型黑屏:暂时还没能解决。 遇到的玩家请把 logs 文件夹里的日志发给我。

0.4.6 的更新

  • 新增 2 倍速(选项 → 通用 →「游戏速度」,默认原速)。战斗演出、世界地图、地图上的剧情、敌方回合和单位移动都加快一倍;我方的菜单、光标、战前确认和场间画面保持原速,免得光标跑太快。音乐速度不变。键盘按 Tab 一键切换,手柄是 R4 背键,安卓在左上角有 2× 按钮。
  • Windows:修复双击启动时偶尔闪退。 0.4.5 双击 Marchwind64.exe 大约每三次会闪退一次,现已修复。
  • 修复战斗天空上的红黄斑点。 废墟等场景的高楼窗户位置会透出机体或光束的颜色,看起来像红黄斑点;现在按原版画法画成不透明。
  • HD:修复机体下半身被桥面挡住。 夜间大桥等场景里,后画的桥面会盖住 HD 机体的下半身(原版画面正常),现已修复。
  • 中文译名统一采用《超级机器人大战Z》中文版的叫法,剧情、界面和攻略同步,例如:赞波特3、斯派扎、灵·格斯,精神「必闪」。
  • 安卓:存档和文件改放在「文档/Marchwind64」。 第一次启动时(或在 选项 → 存档 里)选一次文件夹,存档、导入导出、问题报告、滤镜和框体都在这里,文件管理器能直接看到,卸载游戏也不会删掉。以前的存档会自动复制过去。
  • 安卓启动图标换成 M64 徽标;Steam Deck 添加到 Steam 时的封面图和图标也换成了新的品牌图。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 12–16)。天玑 6100+ 这类入门芯片约 14 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

更早版本的更新见官网博客。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

下载

文件 大小 内容
Marchwind64-0.4.7-macos14-arm64.zip 50 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.7-linux-x64.tar.gz 54 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.7-windows-x64.zip 59 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.7-android-arm64.apk 87 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。

HD 包

可选的 HD 图片包单独发布,有自己的版本号,当前是 HD 1.1,各平台通用。这次 HD 包没有变化,已经装了的不用重新下载。以后 HD 包出新版本时,游戏的更新检查会提示。安装方法和图片来源见 HD 包的发布页。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

English

An unofficial native port of Super Robot Wars 64 with a full Chinese and English translation. No ROM included: you need your own original Japanese ROM. New in 0.4.7: on Windows, a crash at the title on some AMD graphics (a Radeon 8060S in an Apex) may be fixed: releases had the graphics driver's debug checks on wherever Windows Graphics Tools or a Vulkan SDK is installed, and one mismatch in drawing the menus stopped the game there; the checks are off and the menus no longer take that path, which most likely also fixes garbled menus on some Intel graphics, and the anti-aliasing switch now applies to the game picture only. After some short story skips, keys no longer stay held and the touch buttons no longer stay on Stop skip; the map's objectives screen no longer holds keys either. On Android, a thumb rocking on the edge of the touch D-pad is one press, and a touch between its arms no longer takes the page's focus; on the pre-battle page, a tap beside the buttons no longer drops the yellow focus frame. With battle animations off in widescreen, the HP window no longer jumps to the right edge for a target on the left; a story choice's green bar stays inside its window. A new cheat gives every unit 4 part slots (Options → Cheats); turned off, the parts in the extra slots go back to storage at the next intermission menu or load. The parts cheat now gives 15 of each part, the most a save keeps. On Android, the last three runs' logs go to Documents/Marchwind64/logs, for phones that cannot reach the settings. The black screen on the Redmi K60 and similar phones is not solved yet; please send those logs. From 0.4.6: a 2x game speed (Options → General → Game speed, off by default) speeds up battle animations, the world map, story events on the map, the enemy phase and units moving, while your menus, the cursor, the pre-battle screens and the intermission keep the original speed, and the music its tempo; Tab, the R4 back button or the 2x button at the top left on Android toggles it. On Windows, double-clicking Marchwind64.exe no longer crashes about one start in three, as 0.4.5 did. Red and yellow specks in some battle skies (the ruins' tower windows) are gone. With HD, units are no longer hidden behind the night bridge's deck. The Chinese names now follow the Chinese edition of Super Robot Wars Z. On Android, saves, imports, exports, problem reports, filters and bezels live in Documents/Marchwind64, a folder you choose once, which file managers see and an uninstall keeps; the launcher icon is the M64 badge, and the Steam art for the Steam Deck is new. Android chips tested on real phones: Snapdragon 865/870, 888, 8 Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS); Exynos 1380; Tensor G2 and G3. If you play on a Dimensity 8200 phone, please let us know whether it runs well. Earlier changes are on the website blog. 0.4 is the first public release and a feature preview: the whole game is playable, but it is still rough. The Chinese and English translations are mostly machine-translated with one polishing pass and have not been hand-edited line by line yet; expect plenty of bugs; testing beyond macOS has been limited to a few devices. Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: release notes on the website. Marchwind64-0.4.7-macos14-arm64.zip is the macOS app (Apple Silicon, macOS 14 or later); Marchwind64-0.4.7-linux-x64.tar.gz the Linux x64 / Steam Deck build (glibc 2.35+, Vulkan; run marchwind64.sh, see README.txt); Marchwind64-0.4.7-windows-x64.zip the Windows x64 build (Windows 10 2004 / 11; put the ROM next to Marchwind64.cmd as rom.z64 and run it); Marchwind64-0.4.7-android-arm64.apk the experimental Android build (arm64, Android 9+, Vulkan 1.1; install the APK and choose the ROM on first launch, open the HD zip with Marchwind64 to import it). The optional HD image pack for every platform is released separately with its own version, currently HD 1.1. The HD pack has not changed: if you have it, there is nothing to download. The game's update check says when a newer HD pack is out; see its release page for how to install it and where its images come from. This is an unofficial fan work, and the original characters, art and trademarks belong to their owners. The macOS app is not notarized: allow it under System Settings → Privacy & Security. Z+START in battle is the original game's soft reset.

校验 / Checksums

026855e661ce9227746f8a99c635b8ffad80b0f5ecfe397befd44bf87b183414  Marchwind64-0.4.7-macos14-arm64.zip
e7ad7d08f0bc939e7f5d467763ca3fbbc0968ff1a6d2da1ef8198e33d3a3ea84  Marchwind64-0.4.7-linux-x64.tar.gz
52f7d7424c79b010d35158042fa7c79820b7f243645daac3fe72a61dc04943f1  Marchwind64-0.4.7-windows-x64.zip
218f47a98288675adb7b483b2529553a2d1dfe57b715753e920c98cecda16f17  Marchwind64-0.4.7-android-arm64.apk

构建自提交 / Built from d5840e5107c737126da63dafb1bc7629f237499b.

Marchwind64 0.4.6

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@dyzz dyzz released this 11 Oct 14:41

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

本版更新(0.4.6)

  • 新增 2 倍速(选项 → 通用 →「游戏速度」,默认原速)。战斗演出、世界地图、地图上的剧情、敌方回合和单位移动都加快一倍;我方的菜单、光标、战前确认和场间画面保持原速,免得光标跑太快。音乐速度不变。键盘按 Tab 一键切换,手柄是 R4 背键,安卓在左上角有 2× 按钮。
  • Windows:修复双击启动时偶尔闪退。 0.4.5 双击 Marchwind64.exe 大约每三次会闪退一次,现已修复。
  • 修复战斗天空上的红黄斑点。 废墟等场景的高楼窗户位置会透出机体或光束的颜色,看起来像红黄斑点;现在按原版画法画成不透明。
  • HD:修复机体下半身被桥面挡住。 夜间大桥等场景里,后画的桥面会盖住 HD 机体的下半身(原版画面正常),现已修复。
  • 中文译名统一采用《超级机器人大战Z》中文版的叫法,剧情、界面和攻略同步,例如:赞波特3、斯派扎、灵·格斯,精神「必闪」。
  • 安卓:存档和文件改放在「文档/Marchwind64」。 第一次启动时(或在 选项 → 存档 里)选一次文件夹,存档、导入导出、问题报告、滤镜和框体都在这里,文件管理器能直接看到,卸载游戏也不会删掉。以前的存档会自动复制过去。
  • 安卓启动图标换成 M64 徽标;Steam Deck 添加到 Steam 时的封面图和图标也换成了新的品牌图。

0.4.5 的更新

  • 修复战斗画面天空上出现红黄色块。 0.4.4 引入的问题,速度线、火焰之类的特效被错当成天空画了出来,所有平台都有。
  • 修复战斗演出刚开始就按结束键会闪退。 演出一开始马上按结束键(X/B 或 R2),现在会正常结束。
  • Windows:修复用户名或游戏文件夹带中文时打不开。 适用于 Windows 10(1903 及以后)和 Windows 11。
  • 新增抗锯齿开关(选项 → 通用)。关掉可以减轻显卡负担;部分 Intel 核显上界面花屏时也可以关掉试试。重启游戏后生效。
  • 关闭战斗动画时,没打中会显示「未命中」,地图上的战斗结算也更快了。
  • 对白字号可以在设置里直接选(选项 → 界面,五档),会记住选择。
  • 开着 HD 时,地图上的单位图标可以单独换回原版(选项 → 通用)。
  • 安卓:对白时的「回看」按钮回来了(0.4.4 不小心去掉了),平时在原「返回」键的位置。
  • Windows:游戏闪退时会留下诊断文件,用「选项 → 反馈」导出问题报告时会一起带上,方便我排查。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 12–16)。天玑 6100+ 这类入门芯片约 14 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

更早版本的更新见官网博客。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

下载

文件 大小 内容
Marchwind64-0.4.6-macos14-arm64.zip 50 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.6-linux-x64.tar.gz 54 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.6-windows-x64.zip 59 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.6-android-arm64.apk 87 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。

HD 包

可选的 HD 图片包单独发布,有自己的版本号,当前是 HD 1.1,各平台通用。这次 HD 包没有变化,已经装了的不用重新下载。以后 HD 包出新版本时,游戏的更新检查会提示。安装方法和图片来源见 HD 包的发布页。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

English

An unofficial native port of Super Robot Wars 64 with a full Chinese and English translation. No ROM included: you need your own original Japanese ROM. New in 0.4.6: a 2x game speed (Options → General → Game speed, off by default) speeds up battle animations, the world map, story events on the map, the enemy phase and units moving, while your menus, the cursor, the pre-battle screens and the intermission keep the original speed, and the music its tempo; Tab, the R4 back button or the 2x button at the top left on Android toggles it. On Windows, double-clicking Marchwind64.exe no longer crashes about one start in three, as 0.4.5 did. Red and yellow specks in some battle skies (the ruins' tower windows) are gone. With HD, units are no longer hidden behind the night bridge's deck. The Chinese names now follow the Chinese edition of Super Robot Wars Z. On Android, saves, imports, exports, problem reports, filters and bezels live in Documents/Marchwind64, a folder you choose once, which file managers see and an uninstall keeps; the launcher icon is the M64 badge, and the Steam art for the Steam Deck is new. From 0.4.5: red and yellow patches across the battle sky (a 0.4.4 problem on every platform) are gone; ending the battle animation right after it starts no longer crashes; on Windows the game starts when the user name or the game folder is in Chinese (Windows 10 1903 or later, Windows 11); Options → General has an anti-aliasing switch, which lightens the GPU load and may help if the interface looks garbled on some Intel graphics (applies after a restart); with the battle animation off, a missed attack shows MISS on the map, and the map's battle results play faster; Options → UI offers five dialogue text sizes and remembers the choice; with HD on, the map unit icons can stay original (Options → General); on Android the dialogue Back button is the history button again, which 0.4.4 lost; on Windows a crash leaves a diagnostic file that the problem report from Options → Report includes. Android chips tested on real phones: Snapdragon 865/870, 888, 8 Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS); Exynos 1380; Tensor G2 and G3. If you play on a Dimensity 8200 phone, please let us know whether it runs well. Earlier changes are on the website blog. 0.4 is the first public release and a feature preview: the whole game is playable, but it is still rough. The Chinese and English translations are mostly machine-translated with one polishing pass and have not been hand-edited line by line yet; expect plenty of bugs; testing beyond macOS has been limited to a few devices. Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: release notes on the website. Marchwind64-0.4.6-macos14-arm64.zip is the macOS app (Apple Silicon, macOS 14 or later); Marchwind64-0.4.6-linux-x64.tar.gz the Linux x64 / Steam Deck build (glibc 2.35+, Vulkan; run marchwind64.sh, see README.txt); Marchwind64-0.4.6-windows-x64.zip the Windows x64 build (Windows 10 2004 / 11; put the ROM next to Marchwind64.cmd as rom.z64 and run it); Marchwind64-0.4.6-android-arm64.apk the experimental Android build (arm64, Android 9+, Vulkan 1.1; install the APK and choose the ROM on first launch, open the HD zip with Marchwind64 to import it). The optional HD image pack for every platform is released separately with its own version, currently HD 1.1. The HD pack has not changed: if you have it, there is nothing to download. The game's update check says when a newer HD pack is out; see its release page for how to install it and where its images come from. This is an unofficial fan work, and the original characters, art and trademarks belong to their owners. The macOS app is not notarized: allow it under System Settings → Privacy & Security. Z+START in battle is the original game's soft reset.

校验 / Checksums

15bbdbfee86016e5643cb0de10d214391239acf629f16afb056d101ba4b2f1e2  Marchwind64-0.4.6-macos14-arm64.zip
0075249b90fe2d14e05d2c476ded90d5d7e722912afd8c443f8b64c658f42594  Marchwind64-0.4.6-linux-x64.tar.gz
bdb738c4b48d9767b536aa0c8aea4911a3d02d36148fa71a077bcd9dea62a3c8  Marchwind64-0.4.6-windows-x64.zip
424135a1b62ed31260e5093e5182b0930959ea886e2369629f772c86bc0b00b3  Marchwind64-0.4.6-android-arm64.apk

构建自提交 / Built from d056df157dd5cf1a4f020c6d7db956359fa4ad4f.

Marchwind64 0.4.5

Choose a tag to compare

@dyzz dyzz released this 10 Oct 16:19

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

本版更新(0.4.5)

  • 修复战斗画面天空上出现红黄色块。 0.4.4 引入的问题,速度线、火焰之类的特效被错当成天空画了出来,所有平台都有。
  • 修复战斗演出刚开始就按结束键会闪退。 演出一开始马上按结束键(X/B 或 R2),现在会正常结束。
  • Windows:修复用户名或游戏文件夹带中文时打不开。 适用于 Windows 10(1903 及以后)和 Windows 11。
  • 新增抗锯齿开关(选项 → 通用)。关掉可以减轻显卡负担;部分 Intel 核显上界面花屏时也可以关掉试试。重启游戏后生效。
  • 关闭战斗动画时,没打中会显示「未命中」,地图上的战斗结算也更快了。
  • 对白字号可以在设置里直接选(选项 → 界面,五档),会记住选择。
  • 开着 HD 时,地图上的单位图标可以单独换回原版(选项 → 通用)。
  • 安卓:对白时的「回看」按钮回来了(0.4.4 不小心去掉了),平时在原「返回」键的位置。
  • Windows:游戏闪退时会留下诊断文件,用「选项 → 反馈」导出问题报告时会一起带上,方便我排查。

0.4.4 的更新

  • 宽屏:战斗中画面上方不再露出楼块和黑带。 镜头拉近时天空会往下移,原版靠上方的黑色遮幅条挡住从底部环绕上来的远景;宽屏去掉遮幅条后,两块 HP 窗之间会露出一条黑带和楼群碎块(所有平台都有)。现在天空整张略微放大(约 7%),顶部露出的是天空本身。4:3 设置保持原版不变。
  • HD:战斗天空换成高清。 战斗背景的全部 42 张天空图(91 种配色)放大到 4 倍,保留原版的颗粒感。战斗鉴赏选场景时的缩略图也换成了游戏里实拍的 HD 画面。需要 HD 1.1。
  • 修复关闭游戏时偶尔卡住、窗口关不掉。 图形库退出时着色器编译线程可能收不到停止信号,现已修复,所有平台都有效。
  • 修复整备时进入「武器改造」偶尔闪退或卡死(0.4.2/0.4.3 的报告)。
  • 截图快捷键:F12 或 Print Screen,所有画面都能用,保存到数据文件夹的 screenshots。Windows/Linux 另外可以用 Alt+Enter 切换全屏(原有 F11)。
  • 安卓:对白时一根手指就能跳过剧情。 对白和序章页上,触屏按钮会换成「跳过」「自动」「按住快进」,不用再同时按 R1 和 START。
  • 安卓:触屏方向键固定在左下角,按钮透明度可以在设置里调。
  • 安卓:导出存档和问题报告放进公共「下载」文件夹(Download/Marchwind64/saves、reports),普通文件管理器就能找到,不需要任何存储权限。
  • 按住快进时对白改为每 0.3 秒翻一页,不会一下子跳过太多。
  • 存档列表和场间关卡栏里,「通关」紧跟在关卡标题后面,不再被拆成两行。
  • 英文界面:胜利条件、失败条件、出击确认窗口的标题缩短,不再被压窄。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 12–16)。天玑 6100+ 这类入门芯片约 14 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

更早版本的更新见官网博客。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

下载

文件 大小 内容
Marchwind64-0.4.5-macos14-arm64.zip 50 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.5-linux-x64.tar.gz 50 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.5-windows-x64.zip 59 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.5-android-arm64.apk 87 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。

HD 包

可选的 HD 图片包单独发布,有自己的版本号,当前是 HD 1.1,各平台通用。这次 HD 包没有变化,已经装了的不用重新下载。以后 HD 包出新版本时,游戏的更新检查会提示。安装方法和图片来源见 HD 包的发布页。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

English

An unofficial native port of Super Robot Wars 64 with a full Chinese and English translation. No ROM included: you need your own original Japanese ROM. New in 0.4.5: red and yellow patches across the battle sky (a 0.4.4 problem on every platform) are gone; ending the battle animation right after it starts no longer crashes; on Windows the game starts when the user name or the game folder is in Chinese (Windows 10 1903 or later, Windows 11); Options → General has an anti-aliasing switch, which lightens the GPU load and may help if the interface looks garbled on some Intel graphics (applies after a restart); with the battle animation off, a missed attack shows MISS on the map, and the map's battle results play faster; Options → UI offers five dialogue text sizes and remembers the choice; with HD on, the map unit icons can stay original (Options → General); on Android the dialogue Back button is the history button again, which 0.4.4 lost; on Windows a crash leaves a diagnostic file that the problem report from Options → Report includes. From 0.4.4: in widescreen, battle close-ups no longer show a black strip with building pieces above the sky (the sky is drawn a little larger; 4:3 keeps the original); with HD 1.1 the battle skies are in HD, and so are the Battle Viewer's scene pictures; closing the game no longer sometimes hangs; the weapon upgrade screen no longer sometimes crashes or freezes on opening; F12 or Print Screen saves a screenshot to the screenshots folder, and Alt+Enter toggles full screen on Windows and Linux; on Android, one touch skips a story scene (the dialogue buttons become Skip, Auto and Hold to fast-forward), the D-pad stays in the bottom-left corner with adjustable button opacity, and saves and problem reports are exported to Download/Marchwind64 without any storage permission; held fast-forward turns a page every 0.3 seconds; "Cleared" follows the stage title on one line; in English, the victory, defeat and deployment windows' titles are shorter and no longer squeezed. Android chips tested on real phones: Snapdragon 865/870, 888, 8 Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS); Exynos 1380; Tensor G2 and G3. If you play on a Dimensity 8200 phone, please let us know whether it runs well. Earlier changes are on the website blog. 0.4 is the first public release and a feature preview: the whole game is playable, but it is still rough. The Chinese and English translations are mostly machine-translated with one polishing pass and have not been hand-edited line by line yet; expect plenty of bugs; testing beyond macOS has been limited to a few devices. Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: release notes on the website. Marchwind64-0.4.5-macos14-arm64.zip is the macOS app (Apple Silicon, macOS 14 or later); Marchwind64-0.4.5-linux-x64.tar.gz the Linux x64 / Steam Deck build (glibc 2.35+, Vulkan; run marchwind64.sh, see README.txt); Marchwind64-0.4.5-windows-x64.zip the Windows x64 build (Windows 10 2004 / 11; put the ROM next to Marchwind64.cmd as rom.z64 and run it); Marchwind64-0.4.5-android-arm64.apk the experimental Android build (arm64, Android 9+, Vulkan 1.1; install the APK and choose the ROM on first launch, open the HD zip with Marchwind64 to import it). The optional HD image pack for every platform is released separately with its own version, currently HD 1.1. The HD pack has not changed: if you have it, there is nothing to download. The game's update check says when a newer HD pack is out; see its release page for how to install it and where its images come from. This is an unofficial fan work, and the original characters, art and trademarks belong to their owners. The macOS app is not notarized: allow it under System Settings → Privacy & Security. Z+START in battle is the original game's soft reset.

校验 / Checksums

16b0891b8284f18288456a48b4a9b9fec9d3dce1e5fb737b0475fc683ff8aa82  Marchwind64-0.4.5-macos14-arm64.zip
9c6f651607d316fbd9a90248591c4fc5a99b09f3c80ef809fda80ed33f90e142  Marchwind64-0.4.5-linux-x64.tar.gz
b462f0ed00945aeed3c2775434a111bd0bfd6326fe77bc34801df8350fac86ae  Marchwind64-0.4.5-windows-x64.zip
8349a19456529e7b56c4e7de69a1294cebc4aeb8d31e8049c66c910adafc32e8  Marchwind64-0.4.5-android-arm64.apk

构建自提交 / Built from 44724cd225df78d0372bfa4802116f4b47df07a7.

Marchwind64 0.4.4

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@dyzz dyzz released this 09 Oct 16:10

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

本版更新(0.4.4)

  • 宽屏:战斗中画面上方不再露出楼块和黑带。 镜头拉近时天空会往下移,原版靠上方的黑色遮幅条挡住从底部环绕上来的远景;宽屏去掉遮幅条后,两块 HP 窗之间会露出一条黑带和楼群碎块(所有平台都有)。现在天空整张略微放大(约 7%),顶部露出的是天空本身。4:3 设置保持原版不变。
  • HD:战斗天空换成高清。 战斗背景的全部 42 张天空图(91 种配色)放大到 4 倍,保留原版的颗粒感。战斗鉴赏选场景时的缩略图也换成了游戏里实拍的 HD 画面。需要 HD 1.1。
  • 修复关闭游戏时偶尔卡住、窗口关不掉。 图形库退出时着色器编译线程可能收不到停止信号,现已修复,所有平台都有效。
  • 修复整备时进入「武器改造」偶尔闪退或卡死(0.4.2/0.4.3 的报告)。
  • 截图快捷键:F12 或 Print Screen,所有画面都能用,保存到数据文件夹的 screenshots。Windows/Linux 另外可以用 Alt+Enter 切换全屏(原有 F11)。
  • 安卓:对白时一根手指就能跳过剧情。 对白和序章页上,触屏按钮会换成「跳过」「自动」「按住快进」,不用再同时按 R1 和 START。
  • 安卓:触屏方向键固定在左下角,按钮透明度可以在设置里调。
  • 安卓:导出存档和问题报告放进公共「下载」文件夹(Download/Marchwind64/saves、reports),普通文件管理器就能找到,不需要任何存储权限。
  • 按住快进时对白改为每 0.3 秒翻一页,不会一下子跳过太多。
  • 存档列表和场间关卡栏里,「通关」紧跟在关卡标题后面,不再被拆成两行。
  • 英文界面:胜利条件、失败条件、出击确认窗口的标题缩短,不再被压窄。

0.4.3 的更新

  • 修复开着 HD 图片时游戏随机卡死。 所有平台自 0.3.1 起,开着 HD 图片时偶尔会在某个画面永久卡住(有时声音也停),连 Esc 都关不掉,经过多张 HD 地图的开场后更容易遇到。原因是渲染线程释放过期的 HD 地图时把自己锁死了,现已修复。
  • 战斗:在战前确认页施放的精神现在真正生效。 原先在页面上用了精神后只刷新了显示的命中率:「必中」显示 100%,战斗却仍按施放前掷好的结果演;热血、魂、气合、铁壁、毅力、大毅力、幸运、努力也都没算进这一战。现在施放后按原版流程重新结算,保留已选的应对和反击武器。
  • 安卓:修复部分手机打开就退出。 显卡驱动较旧的 Mali 手机(如三星 Galaxy A15、A35)提示「找不到兼容的图形设备」后退出,现已修复。安卓包去掉调试断言,体积也小了一点。
  • 安卓:修复骁龙 865/870/888 手机闪退和画面缺失。 Adreno 650(骁龙 865/870,如 POCO F3、Galaxy Tab S7)开始绘制约一秒后闪退;Adreno 660(骁龙 888,如 Galaxy S21 Ultra)一打开就闪退;现已修复。另外修复了安卓上新材质刚出现的头几帧画不出来的问题,在 Adreno 660 上表现为战斗背景、HP/EN 边框缺失和机体拖影。
  • 安卓:游戏卡住时会在日志里记下各线程的位置,方便通过「选项 → 反馈」导出问题报告后定位。
  • 安卓:触屏按钮恢复成固定的一整套。 每个画面都有摇杆、确定、返回、L1/R1、L2/R2、设置和 START,不会再缺按钮;PRESS START 画面的 L2/R2 位置是「图鉴」「战斗查看器」。
  • 改造可以一次改多段。 五项能力改造画面用 ←→ 给各项规划段数,确认一次付清;武器改造的确认画面用 ←→ 选要升几段。价格、上限和联动规则都照原版。
  • 原版画面的翻译不再超出窗口。 机体指令菜单和场间菜单加宽,译文标签按所在列和整行排版,英文先压窄再缩小。
  • 大屏幕上界面跟着窗口放大。 以前 1080p、4K 屏上战前确认页、设置窗口、战斗查看器会缩成 Deck 上的一半甚至四分之一挤在中间;现在「界面大小」按窗口高度排版(标准、大、特大),Deck 不变。
  • Windows:缩放屏幕上画面清晰。 150%、200% 缩放的屏幕以前整个窗口被系统拉伸发糊,现在按屏幕实际像素绘制。
  • Windows:程序有了图标,窗口带菜单栏(设置、重载台词、检查更新、显示选项);全屏时菜单栏隐藏,鼠标移到屏幕顶边才出现。macOS 应用也换成新图标。
  • 战斗:能力横幅(暴击、盾牌防御、分身、护罩等)去掉黑底板,透出后面的战斗画面,旁边的数字改用高清绘制。
  • 重复启动更友好。 刚关掉游戏马上再开时会等它退干净;另一个游戏还开着时,用游戏语言提示,可以选择结束它再开始。
  • Windows:界面内部检查不再弹出对话框卡住游戏。
  • 菜单栏的「设置…」在图鉴、战斗查看器、MOD 页面里也能打开设置。
  • 英文界面:「Counterattack Settings」「Weapon Stats」两个标签缩短,不再超出边框。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 12–16)。天玑 6100+ 这类入门芯片约 14 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

0.4.2 的更新

  • Windows:修复程序一打开就退出。 0.4.0 和 0.4.1 在 Windows 上无论双击 Marchwind64.exe 还是运行 Marchwind64.cmd,窗口都一闪就关、不留任何日志,现已修复,并在 Windows 11 上验证过。0.4.1 说的「双击 exe 开始游戏」从这一版起才真正可用。

0.4.1 的更新

  • 安卓:修复骁龙手机一进游戏就闪退。 高通 Adreno 显卡(骁龙 8 Gen 2、8 Gen 3 等,如红米 K70、iQOO 12、vivo Neo9)在游戏开始绘制时崩溃,现已修复,并在 Adreno 740、750、830 的真机上验证过。
  • 安卓:开场序章文字页有了「跳过」按钮;PRESS START 画面重新显示「图鉴」「战斗查看器」按钮。
  • Windows:双击 Marchwind64.exe 就能开始游戏,和 Marchwind64.cmd 一样找 ROM,找不到时弹出选择框。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

下载

文件 大小 内容
Marchwind64-0.4.4-macos14-arm64.zip 50 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.4-linux-x64.tar.gz 50 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.4-windows-x64.zip 59 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.4-android-arm64.apk 87 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。

HD 包

可选的 HD 图片包单独发布,有自己的版本号,当前是 HD 1.1,各平台通用。本次随应用发布了新的 HD 包。以后 HD 包出新版本时,游戏的更新检查会提示。安装方法和图片来源见 HD 包的发布页。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

English

An unofficial native port of Super Robot Wars 64 with a full Chinese and English translation. No ROM included: you need your own original Japanese ROM. New in 0.4.4: in widescreen, battle close-ups no longer show a black strip with building pieces above the sky (the sky is drawn a little larger; 4:3 keeps the original); with HD 1.1 the battle skies are in HD, and so are the Battle Viewer's scene pictures; closing the game no longer sometimes hangs; the weapon upgrade screen no longer sometimes crashes or freezes on opening; F12 or Print Screen saves a screenshot to the screenshots folder, and Alt+Enter toggles full screen on Windows and Linux; on Android, one touch skips a story scene (the dialogue buttons become Skip, Auto and Hold to fast-forward), the D-pad stays in the bottom-left corner with adjustable button opacity, and saves and problem reports are exported to Download/Marchwind64 without any storage permission; held fast-forward turns a page every 0.3 seconds; "Cleared" follows the stage title on one line; in English, the victory, defeat and deployment windows' titles are shorter and no longer squeezed. From 0.4.3: a random freeze with HD images on (every platform since 0.3.1; the render thread locked itself when it released an expired HD map) is fixed; spirits cast on the pre-battle page now count in the battle (before, Bullseye showed 100% while the battle played the earlier rolls, and Valor, Soul, Spirit, Wall, Vigor, Guts, Fortune and Gain did not apply); Android phones with older Mali drivers (such as the Galaxy A15 and A35) no longer quit at start with "Unable to find compatible graphics device", and the Android build is a little smaller; Snapdragon 865/870 (Adreno 650, such as the POCO F3 and Galaxy Tab S7) no longer crash a second into drawing and Snapdragon 888 (Adreno 660, Galaxy S21 Ultra) no longer crashes at start, and new materials draw from their first frame on Android (on the Adreno 660, battle backgrounds and HP/EN frames were missing); a stuck game on Android writes every thread's position into its log for problem reports; touch controls are again one fixed full set on every screen, with the Library and Battle Viewer on L2/R2 at the title; the upgrade screens plan several levels with left/right and pay them with one confirm, under the original's prices and rules; translated labels keep inside the original windows, and the unit command and intermission menus are wider; on large screens the pages grow with the window instead of shrinking to half or a quarter of their Deck size; on Windows the picture is sharp on scaled (150%, 200%) screens, Marchwind64.exe has an icon and the window has a menu bar that hides in full screen until the mouse reaches the top edge, and the Mac app has a new icon; the ability banners in battle (Critical, Shield Defense and others) let the battle show through and draw their numbers in HD; starting again right after closing waits for the old game, and when another game holds the user folder it offers to end it and start; on Windows, internal UI checks no longer stop the game with a dialog; Settings… from the menu bar works in the Library, Battle Viewer and MOD pages; two English labels that ran past their frames are shorter. Android chips tested on real phones: Snapdragon 865/870, 888, 8 Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS); Exynos 1380; Tensor G2 and G3. If you play on a Dimensity 8200 phone, please let us know whether it runs well. From 0.4.2: the game starts on Windows again; 0.4.0 and 0.4.1 closed at once on every launch, from Marchwind64.exe or Marchwind64.cmd, without leaving a log. From 0.4.1: Android no longer crashes on Snapdragon phones (Adreno GPUs) once the game starts drawing; the opening prologue pages have a touch Skip button; on Windows, double-clicking Marchwind64.exe starts the game as Marchwind64.cmd does. 0.4 is the first public release and a feature preview: the whole game is playable, but it is still rough. The Chinese and English translations are mostly machine-translated with one polishing pass and have not been hand-edited line by line yet; expect plenty of bugs; testing beyond macOS has been limited to a few devices. Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: release notes on the website. Marchwind64-0.4.4-macos14-arm64.zip is the macOS app (Apple Silicon, macOS 14 or later); Marchwind64-0.4.4-linux-x64.tar.gz the Linux x64 / Steam Deck build (glibc 2.35+, Vulkan; run marchwind64.sh, see README.txt); Marchwind64-0.4.4-windows-x64.zip the Windows x64 build (Windows 10 2004 / 11; put the ROM next to Marchwind64.cmd as rom.z64 and run it); Marchwind64-0.4.4-android-arm64.apk the experimental Android build (arm64, Android 9+, Vulkan 1.1; install the APK and choose the ROM on first launch, open the HD zip with Marchw...

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Marchwind64 HD 1.1

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@dyzz dyzz released this 09 Oct 16:10

Marchwind64 的可选 HD 图片包,版本 HD 1.1,各平台通用,配 Marchwind64 0.4.4 或更新的应用使用。HD 包有自己的版本号,内容变了才发新版;有新版时游戏的更新检查会提示。

文件 大小
Marchwind64-HD-1.1.zip 509 MB

安装 HD 包

  1. 解压 Marchwind64-HD-1.1.zip,得到 hd 文件夹。

  2. 放进用户目录:

    • macOS:~/Library/Application Support/SRW64Recomp/hd
    • Linux/Steam Deck:~/.local/share/srw64-recomp/hd
    • Windows:%LOCALAPPDATA%\SRW64Recomp\hd

    也可以放在游戏所在的文件夹里,和 Marchwind64.app、marchwind64.sh 或 Marchwind64.exe 放在一起;两处都有时用用户目录里的。macOS 上放在应用旁边时,应用要先在访达里移动过一次(比如拖进「应用程序」),否则系统从别处运行一份副本,看不到旁边的 hd。

  3. 打开应用即为 HD。F6 或设置窗口里的“图片”可以随时切回原版。

Android 不用手动解压:长按应用图标选「导入 HD 包」,或用 Marchwind64 打开下载的 zip。

更新时整个替换旧的 hd 文件夹。

图片来源

HD 包里的头像、场间背景、宇宙物件和标题图,由阿里云百炼的通义千问图像模型(qwen-image-3.0 / qwen-image-3.0-pro)以原版画面为参考生成,场间背景扩展到 16:9 时两侧由通义万相(wanx2.1-imageedit)补画;剧情世界地图和战术地图的底图,以及部分战斗 cut-in 与战斗中的机体额外图,由 OpenAI 的图像模型(通过 Codex 的 image_gen)以原版画面为参考绘制;都属于 AI 生成内容。机体立绘、地图上的机体图标、战斗 cut-in 与道具、战斗地面贴图与战斗天空用本地放大模型(4x-UltraSharpV2、4x-PixelPerfectV4)从原版像素图放大重绘,其余机体额外图由 HD 立绘推导,战术地图的色号图由原版地图像素放大而来,这几类图由原版画面衍生。边框由代码绘制;舰船、地标与地点标记是自制模型。BANPRESTO 标志、GAME OVER 和窗口边框由游戏运行时从原版画面算出,不在包里。

这是非官方的粉丝作品,原作角色、美术与商标的权利归各自的权利人所有。

English

The optional HD image pack for Marchwind64, version HD 1.1, for every platform and Marchwind64 0.4.4 or later. The pack has versions of its own and only gets a new one when its contents change; the game's update check says when there is. Unzip Marchwind64-HD-1.1.zip and put the hd folder in the user directory (~/Library/Application Support/SRW64Recomp/ on macOS, ~/.local/share/srw64-recomp/ on Linux, %LOCALAPPDATA%\SRW64Recomp\ on Windows), or in the game's own folder next to Marchwind64.app, marchwind64.sh or Marchwind64.exe (on macOS once the app has been moved in Finder), replacing an older hd folder. On Android, import the zip in the app. F6 switches between HD and the original images. The HD images are AI-generated (Alibaba Cloud Qwen and Wanx image models; the world map, tactical maps and some battle cut-ins and extra unit images with OpenAI's image model) from the original graphics, and the unit poses, map unit icons, battle cut-ins, props, ground textures and skies and the tactical maps' palette-index maps are upscaled from the original pixel art. This is an unofficial fan work, and the original characters, art and trademarks belong to their owners.

校验 / Checksum

7b002724761c33e42920fe723b0c8e7d6fb1a48d119e8b99d0ecc6312bd2acab  Marchwind64-HD-1.1.zip

构建自提交 / Built from b5de4b75471f4474a0b6e2a0419f25fcd6e5f86c.

Marchwind64 0.4.3

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@dyzz dyzz released this 08 Oct 14:54

非官方的《超级机器人大战64》原生移植,附全游戏中文与英文翻译。不含 ROM:需要自备日版原版 ROM。

本版更新(0.4.3)

  • 修复开着 HD 图片时游戏随机卡死。 所有平台自 0.3.1 起,开着 HD 图片时偶尔会在某个画面永久卡住(有时声音也停),连 Esc 都关不掉,经过多张 HD 地图的开场后更容易遇到。原因是渲染线程释放过期的 HD 地图时把自己锁死了,现已修复。
  • 战斗:在战前确认页施放的精神现在真正生效。 原先在页面上用了精神后只刷新了显示的命中率:「必中」显示 100%,战斗却仍按施放前掷好的结果演;热血、魂、气合、铁壁、毅力、大毅力、幸运、努力也都没算进这一战。现在施放后按原版流程重新结算,保留已选的应对和反击武器。
  • 安卓:修复部分手机打开就退出。 显卡驱动较旧的 Mali 手机(如三星 Galaxy A15、A35)提示「找不到兼容的图形设备」后退出,现已修复。安卓包去掉调试断言,体积也小了一点。
  • 安卓:修复骁龙 865/870/888 手机闪退和画面缺失。 Adreno 650(骁龙 865/870,如 POCO F3、Galaxy Tab S7)开始绘制约一秒后闪退;Adreno 660(骁龙 888,如 Galaxy S21 Ultra)一打开就闪退;现已修复。另外修复了安卓上新材质刚出现的头几帧画不出来的问题,在 Adreno 660 上表现为战斗背景、HP/EN 边框缺失和机体拖影。
  • 安卓:游戏卡住时会在日志里记下各线程的位置,方便通过「选项 → 反馈」导出问题报告后定位。
  • 安卓:触屏按钮恢复成固定的一整套。 每个画面都有摇杆、确定、返回、L1/R1、L2/R2、设置和 START,不会再缺按钮;PRESS START 画面的 L2/R2 位置是「图鉴」「战斗查看器」。
  • 改造可以一次改多段。 五项能力改造画面用 ←→ 给各项规划段数,确认一次付清;武器改造的确认画面用 ←→ 选要升几段。价格、上限和联动规则都照原版。
  • 原版画面的翻译不再超出窗口。 机体指令菜单和场间菜单加宽,译文标签按所在列和整行排版,英文先压窄再缩小。
  • 大屏幕上界面跟着窗口放大。 以前 1080p、4K 屏上战前确认页、设置窗口、战斗查看器会缩成 Deck 上的一半甚至四分之一挤在中间;现在「界面大小」按窗口高度排版(标准、大、特大),Deck 不变。
  • Windows:缩放屏幕上画面清晰。 150%、200% 缩放的屏幕以前整个窗口被系统拉伸发糊,现在按屏幕实际像素绘制。
  • Windows:程序有了图标,窗口带菜单栏(设置、重载台词、检查更新、显示选项);全屏时菜单栏隐藏,鼠标移到屏幕顶边才出现。macOS 应用也换成新图标。
  • 战斗:能力横幅(暴击、盾牌防御、分身、护罩等)去掉黑底板,透出后面的战斗画面,旁边的数字改用高清绘制。
  • 重复启动更友好。 刚关掉游戏马上再开时会等它退干净;另一个游戏还开着时,用游戏语言提示,可以选择结束它再开始。
  • Windows:界面内部检查不再弹出对话框卡住游戏。
  • 菜单栏的「设置…」在图鉴、战斗查看器、MOD 页面里也能打开设置。
  • 英文界面:「Counterattack Settings」「Weapon Stats」两个标签缩短,不再超出边框。

安卓已测试的芯片

以下芯片的真机都能正常进入游戏(安卓 12–16)。天玑 6100+ 这类入门芯片约 14 FPS,其余基本是 30 FPS。没列出的芯片不代表不能玩,只是还没测过;欢迎在 Issues 反馈。希望天玑 8200 的玩家反馈一下是否能正常运行。

  • 高通:骁龙 865/870(Adreno 650,Galaxy Tab S7、POCO F3)、骁龙 888(Adreno 660,Galaxy S21 Ultra)、骁龙 8 Gen 1(Adreno 730,Galaxy S22、小米 12)、骁龙 8 Gen 2(Adreno 740,小米 13、Galaxy S23)、骁龙 8 Gen 3(Adreno 750,Galaxy S24 Ultra)、骁龙 8 至尊版(Adreno 830,Galaxy S25)
  • 联发科:天玑 7300(Mali-G615,Solana Seeker)、天玑 6100+(Mali-G57,Galaxy A15)
  • 三星:Exynos 1380(Mali-G68,Galaxy A35)
  • 谷歌:Tensor G2(Mali-G710,Pixel 7)、Tensor G3(Mali-G715,Pixel 8)

0.4.2 的更新

  • Windows:修复程序一打开就退出。 0.4.0 和 0.4.1 在 Windows 上无论双击 Marchwind64.exe 还是运行 Marchwind64.cmd,窗口都一闪就关、不留任何日志,现已修复,并在 Windows 11 上验证过。0.4.1 说的「双击 exe 开始游戏」从这一版起才真正可用。

0.4.1 的更新

  • 安卓:修复骁龙手机一进游戏就闪退。 高通 Adreno 显卡(骁龙 8 Gen 2、8 Gen 3 等,如红米 K70、iQOO 12、vivo Neo9)在游戏开始绘制时崩溃,现已修复,并在 Adreno 740、750、830 的真机上验证过。
  • 安卓:开场序章文字页有了「跳过」按钮;PRESS START 画面重新显示「图鉴」「战斗查看器」按钮。
  • Windows:双击 Marchwind64.exe 就能开始游戏,和 Marchwind64.cmd 一样找 ROM,找不到时弹出选择框。

功能预览

0.4 是第一个公开版本系列,定位是功能预览:从头玩到尾的主要功能都已具备,但还很粗糙。

  • 翻译尚未精翻。 中英文以机器翻译为主,经过一轮去直译腔的润色、专名统一,还没有逐句人工校对,语气、用词和误译都会有不少问题。
  • bug 应该会很多。 新加的界面、翻译排版、HD 画面和宽屏都可能出错,请多留一个存档栏。
  • 各平台测试还不充分。 macOS 测得最多;Steam Deck、Windows、Linux 和 Android 只在少数设备上试过。

程序问题欢迎到 GitHub Issues 反馈:游戏里「选项 → 反馈」可以复制平台信息、导出问题报告,按表单填写并附上;文本意见请在官网的剧情和图鉴页面上直接提交。功能一览见官网的版本说明。

下载

文件 大小 内容
Marchwind64-0.4.3-macos14-arm64.zip 50 MB 应用本体。Apple Silicon,macOS 14 起。首次启动时选择你的 ROM。
Marchwind64-0.4.3-linux-x64.tar.gz 50 MB 应用本体。Linux x64(含 Steam Deck),glibc 2.35 起,Vulkan。解压后运行 marchwind64.sh;ROM 放在 ~/.local/share/srw64-recomp/rom.z64 或 marchwind64.sh 旁边。Steam Deck 上可用 add-to-steam.sh 加入 Steam,详见包内 README.txt。
Marchwind64-0.4.3-windows-x64.zip 59 MB 应用本体。Windows 10(2004)/11,x64,D3D12 或 Vulkan。解压后把 ROM 命名为 rom.z64 放在 Marchwind64.cmd 旁边(或 %LOCALAPPDATA%\SRW64Recomp\rom.z64),双击 Marchwind64.cmd。
Marchwind64-0.4.3-android-arm64.apk 87 MB 应用本体(试验)。arm64,Android 9 起,Vulkan 1.1。在设备上安装 APK,首次启动时选择 ROM;HD 包下载后用 Marchwind64 打开 zip 即可导入。

HD 包

可选的 HD 图片包单独发布,有自己的版本号,当前是 HD 1.0,各平台通用。这次 HD 包没有变化,已经装了的不用重新下载。以后 HD 包出新版本时,游戏的更新检查会提示。安装方法和图片来源见 HD 包的发布页。

说明

  • 这是非官方的粉丝作品,与万代南梦宫、万普(BANPRESTO)及各作品的版权方无关。原作角色、美术与商标的权利归各自的权利人所有。
  • macOS 应用只有本地签名,没有经过 Apple 公证。第一次打开被拦下时,到“系统设置 → 隐私与安全性”里点“仍要打开”。
  • 战斗中按 Z+START 是原版的软复位,会回到标题画面,未存档的进度会丢失。
  • 字体使用 HarmonyOS Sans,许可全文随应用附带。

English

An unofficial native port of Super Robot Wars 64 with a full Chinese and English translation. No ROM included: you need your own original Japanese ROM. New in 0.4.3: a random freeze with HD images on (every platform since 0.3.1; the render thread locked itself when it released an expired HD map) is fixed; spirits cast on the pre-battle page now count in the battle (before, Bullseye showed 100% while the battle played the earlier rolls, and Valor, Soul, Spirit, Wall, Vigor, Guts, Fortune and Gain did not apply); Android phones with older Mali drivers (such as the Galaxy A15 and A35) no longer quit at start with "Unable to find compatible graphics device", and the Android build is a little smaller; Snapdragon 865/870 (Adreno 650, such as the POCO F3 and Galaxy Tab S7) no longer crash a second into drawing and Snapdragon 888 (Adreno 660, Galaxy S21 Ultra) no longer crashes at start, and new materials draw from their first frame on Android (on the Adreno 660, battle backgrounds and HP/EN frames were missing); a stuck game on Android writes every thread's position into its log for problem reports; touch controls are again one fixed full set on every screen, with the Library and Battle Viewer on L2/R2 at the title; the upgrade screens plan several levels with left/right and pay them with one confirm, under the original's prices and rules; translated labels keep inside the original windows, and the unit command and intermission menus are wider; on large screens the pages grow with the window instead of shrinking to half or a quarter of their Deck size; on Windows the picture is sharp on scaled (150%, 200%) screens, Marchwind64.exe has an icon and the window has a menu bar that hides in full screen until the mouse reaches the top edge, and the Mac app has a new icon; the ability banners in battle (Critical, Shield Defense and others) let the battle show through and draw their numbers in HD; starting again right after closing waits for the old game, and when another game holds the user folder it offers to end it and start; on Windows, internal UI checks no longer stop the game with a dialog; Settings… from the menu bar works in the Library, Battle Viewer and MOD pages; two English labels that ran past their frames are shorter. Android chips tested on real phones: Snapdragon 865/870, 888, 8 Gen 1, 8 Gen 2, 8 Gen 3 and 8 Elite; Dimensity 7300 and 6100+ (about 14 FPS); Exynos 1380; Tensor G2 and G3. If you play on a Dimensity 8200 phone, please let us know whether it runs well. From 0.4.2: the game starts on Windows again; 0.4.0 and 0.4.1 closed at once on every launch, from Marchwind64.exe or Marchwind64.cmd, without leaving a log. From 0.4.1: Android no longer crashes on Snapdragon phones (Adreno GPUs) once the game starts drawing; the opening prologue pages have a touch Skip button; on Windows, double-clicking Marchwind64.exe starts the game as Marchwind64.cmd does. 0.4 is the first public release and a feature preview: the whole game is playable, but it is still rough. The Chinese and English translations are mostly machine-translated with one polishing pass and have not been hand-edited line by line yet; expect plenty of bugs; testing beyond macOS has been limited to a few devices. Please report problems on GitHub Issues, with the platform info and problem report from Options → Report, and suggest text corrections on the website's Story and Library pages. Full feature list: release notes on the website. Marchwind64-0.4.3-macos14-arm64.zip is the macOS app (Apple Silicon, macOS 14 or later); Marchwind64-0.4.3-linux-x64.tar.gz the Linux x64 / Steam Deck build (glibc 2.35+, Vulkan; run marchwind64.sh, see README.txt); Marchwind64-0.4.3-windows-x64.zip the Windows x64 build (Windows 10 2004 / 11; put the ROM next to Marchwind64.cmd as rom.z64 and run it); Marchwind64-0.4.3-android-arm64.apk the experimental Android build (arm64, Android 9+, Vulkan 1.1; install the APK and choose the ROM on first launch, open the HD zip with Marchwind64 to import it). The optional HD image pack for every platform is released separately with its own version, currently HD 1.0. The HD pack has not changed: if you have it, there is nothing to download. The game's update check says when a newer HD pack is out; see its release page for how to install it and where its images come from. This is an unofficial fan work, and the original characters, art and trademarks belong to their owners. The macOS app is not notarized: allow it under System Settings → Privacy & Security. Z+START in battle is the original game's soft reset.

校验 / Checksums

7629e205727db60021224c5af038f2eb5f86a8ffe74055fb06adbbd89d7e38ec  Marchwind64-0.4.3-macos14-arm64.zip
fb9d467787ebc35957b67bfed075cd883b4e5794132804a3a70b00bb9a7c7787  Marchwind64-0.4.3-linux-x64.tar.gz
92a2e3fd0076d656702a0012d98dd5a7d1204bb7cfeb618c02bce372562218c1  Marchwind64-0.4.3-windows-x64.zip
14bce664aca3e3413dd9be979fda4e61c76381d19a054c9b0f6c7136ad7c1ead  Marchwind64-0.4.3-android-arm64.apk

构建自提交 / Built from 36614861315e4acde20f074430b0c7101d8028d9.