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v1.1.0

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@eArmada8 eArmada8 released this 13 Dec 23:23
· 7 commits to main since this release
  • Modding support is now available, see the README. Only skeletally-animated meshes are moddable at this time (e.g. non-face). Raw buffers are now exported by default, as they are required for modding.
  • SVO extraction is now included via a new script, vesperia_extract_svo.py.
  • vesperia_export_model.py will now attempt to auto-identify the correct skeleton in BASEBONES.DAT, prompting the user only if necessary.
  • Textures are now exported correctly (the prior version dumped large files because it was reading big endian values as little endian).