You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Modding support is now available, see the README. Only skeletally-animated meshes are moddable at this time (e.g. non-face). Raw buffers are now exported by default, as they are required for modding.
SVO extraction is now included via a new script, vesperia_extract_svo.py.
vesperia_export_model.py will now attempt to auto-identify the correct skeleton in BASEBONES.DAT, prompting the user only if necessary.
Textures are now exported correctly (the prior version dumped large files because it was reading big endian values as little endian).