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a.) Degree of separation finder with breadth-first search
b.) Minimax algorithm for optimal game playing
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a.) Constraint satisfaction for logic puzzles
b.) AI for optimal minesweeper play with internal knowledge representation and inference
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a.) Implementation of the Pagerank algorithm
b.) Genetic trait likelihood calculation based on hereditary information
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Crossword solver, modeled as a constraint satisfaction problem
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a.) Online purchase completion prediction with nearest-neighbor classification
b.) Nim playing agent trained with reinforcement learning
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Traffic sign classification with convolutional neural network
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