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v1.1.0

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@eXpl0it3r eXpl0it3r released this 14 Jan 02:33
· 36 commits to master since this release

Schiffbruch

After quite a few hours of dissecting that huge source file into more manageable bits, while slowly starting to understand how everything more or less fits together, and with another few hours of patching some of the rendering bits, we've finally arrived at a playable version of Schiffbruch.

The port seems to run smoother on my machine, but on the other hand has some rendering and audio issues, which I hope to address for the next release.

With the game being playable we've reached one of the most important keystone towards modernizing the code base. Because without being able to verify modifications it would be nearly impossible to transform this 10k lines of code into a well structured application.

Known Issues

  • Intro scene doesn't fully render
  • The credits don't render properly
  • Some sounds may be missing