Navia Dratp Digital v1.5-beta
First Public Prototype Release
Welcome to the first public release of Navia Dratp Digital, a fan-made Python recreation of the discontinued Navia Dratp strategy board game.
This release establishes the foundation of the project and introduces the core systems required to begin playing and testing the game digitally.
Highlights
Core Gameplay
- Draft / Setup Phase
- Summoning System
- Gyullas Economy
- Black Gulled and Red Gulled Movement
- Maseitai Battlefield Movement
- Turn Management
- Win/Loss Framework
Dratp Framework
- Right-click Dratp Activation
- Cost Validation
- Turn Eligibility Validation
- Dratp Status Tracking
- Effect Description Display
User Interface
- Main Launcher
- Rules Reference Access
- Battlefield Rendering
- Piece Information Panel
- Summoning Zone Highlighting
- Gyullas Reduction Zone Highlighting
- UI Layout Improvements
Technical Improvements
- Modular Engine Architecture
- Data-Driven Maseitai Definitions
- JSON-Based Movement Profiles
- PyInstaller-Compatible Packaging
- Extensive Source Documentation
- Fan Project Attribution Framework
Known Limitations
This is an early beta release.
Current limitations include:
- Many advanced Dratp effects are placeholders
- AI opponents are not yet implemented
- Graphics currently use prototype assets
- Save/Load functionality is not yet available
- Some Maseitai movement patterns may require verification against original game materials
Next Release (v1.6-beta)
Planned features:
- Single Player AI
- Save / Load Framework
- Human vs AI Mode
- Additional Dratp Effects
- Continued UI Polish
Project Links
Project Website:
https://progretech.com/navia_dratp_digital_archive_site/
GitHub:
Fan Project Notice
Navia Dratp Digital is an unofficial fan project created for preservation, education, and non-commercial development purposes.
Navia Dratp and related intellectual property belong to their respective rights holders.
Thank you to everyone helping preserve and document Navia Dratp.