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Releases: eandis/SDOJ-Recomp

1.51 prerelease6 hotfix

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@eandis eandis released this 31 Jul 17:32
  • s3 post midboss slowdown was turbo broken

1.51 prerelease6

1.51 prerelease6 Pre-release
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@eandis eandis released this 31 Jul 13:51
0dfe7f5

probably the final prerelease, unless some major bug is found. the full release will include some qol improvements and bug fixes, but this should mostly resemble the final version

  • slowdown rework: the game can now slow down to as low as 1/4 speed, compared to only reaching around half speed in previous versions. #14
  • other slowdown tweaks: all stages in expert and regular modes should now pretty closely match what you would experience in shmupmame 5.3.1.

1.51 prerelease5

1.51 prerelease5 Pre-release
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@eandis eandis released this 28 Jul 00:24
  • back to older rexglue (0.8.0)

1.51 prerelease4

1.51 prerelease4 Pre-release
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@eandis eandis released this 26 Jul 06:39
  • migrated to 0.9.0 nightly rexglue release
  • slowdown adjustments in stage 4, 5 of regular mode; 1,2 in expert mode
  • hibachi/inbachi intro dialogue is automatically skipped if in training mode
  • bugfixes

1.51 prerelease3

1.51 prerelease3 Pre-release
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@eandis eandis released this 23 Jul 02:34
  • bugfixes
  • slowdown has been tuned for majority of stage 5 expert

1.51 prerelease2

1.51 prerelease2 Pre-release
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@eandis eandis released this 21 Jul 23:08
  • exit button in the main menu actually exits the game
  • the latency patches are now toggleable via launch arguments: --input_patch and --render_patch in launch.bat/launch.sh

1.51 prerelease

1.51 prerelease Pre-release
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@eandis eandis released this 20 Jul 00:58
8582948
  • Input delay patch adjustments
  • Slowdown tweaks on expert stage 5 (will be adjusted more for proper release)

1.5

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@eandis eandis released this 18 Jul 01:01
df3e1c1
  • Input lag reduced from 3f to 1f via a game patch. Everything else in the game is unmodifed.
  • Reverted back to default rexglue directx12 settings
  • Fixed mouse disappearing after opening f4 settings