Releases: echoo19/hearth
Release list
Hearth v1.2.0
Hearth v1.2.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v1.1.0
Hearth v1.1.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v1.0.0
Hearth v1.0.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.15.0
Hearth v0.15.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.14.0
Hearth v0.14.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.13.0
Hearth v0.13.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.12.0
Hearth v0.12.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.11.0
Hearth v0.11.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.10.0
Hearth v0.10.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks
Hearth v0.9.0
Hearth v0.9.0 — the agent-native 2D game engine.
Desktop app: download the build for your OS below.
macOS first launch (builds are ad-hoc signed, not notarized yet): if macOS blocks the app, click "Done" (not Move to Trash), then System Settings → Privacy & Security → "Open Anyway". On macOS 14 and earlier, right-click Hearth.app → Open also works. If macOS says the app "is damaged", clear the quarantine flag: xattr -cr /Applications/Hearth.app.
Agent tools (no install needed, any Node ≥ 20):
node hearth-cli.mjs --help— the full hearth CLInode hearth-mcp.mjs --project <your game>— MCP server for Claude Code / any MCP clienthearth-player.js— the web-export player; keep it next to the CLI (or set HEARTH_TOOLS_DIR) soexport webworks