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Releases: ecruells/resident-evil-pc-decomp

residentevil: v1.3.0

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@github-actions github-actions released this 27 Sep 03:08
1500491

1.3.0 (2026-09-27)

Features

  • added ogg audio support and ps1 audio migration (47c653c)
  • added ps1 far object culling (758cb3b)
  • added skip unskippable fmvs game flag (8e78091)
  • asset migration tool added (17ecd2c)
  • implemented directors cut mode support (b189829)
  • implemented mp4 video playback (298dd14)
  • port PS1 credit roll overlay system (0abfc5a)
  • port Ps1 Japanese prologue fmv subtitle subsystem (f52286b)
  • update dc migration to only import exclusive assets not present in PC (a7c5835)

Bug Fixes

  • 2f mansion map bug regression (72cf8f6)
  • asset migrator build error (4d5a29d)
  • asset migrator build error (8ec9df0)
  • items test using ascii codes instead of items id constants (9f286d6)
  • JPN version using wrong title sound bank (cdb5046)
  • masking issues in outfit change transition for arrange outfit change (9131ed2)
  • no beretta custom in saved new game after ending an advanced run (5a8809f)
  • offset and bad glyphs in ending result screen values for JPN version (c251ddd)
  • str to mp4 timing issues (ace7967)
  • videos playback and DC mode path error on linux (fb9cfcc)
  • wrong ingram and minimi names and descriptions in DC mode (7fa097c)

residentevil: v1.2.0

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@github-actions github-actions released this 10 Sep 20:27
f7b2dee

1.2.0 (2026-09-10)

Features

  • added JPN version F9 menu texts (fc0b0dc)

Bug Fixes

  • implement JPN file reader exclusive background images (867f6c9)

residentevil: v1.1.1

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@github-actions github-actions released this 10 Sep 18:43
4b274b7

1.1.1 (2026-09-10)

Bug Fixes

  • rename linux package to tar.gz (e8f44e1)

residentevil: v1.1.0

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@github-actions github-actions released this 10 Sep 18:28
62776c0

1.1.0 (2026-09-10)

Features

residentevil: v1.0.1

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@github-actions github-actions released this 08 Sep 17:54
6354cc0

1.0.1 (2026-09-08)

Bug Fixes

  • bug that breaks character state doing quick load between different characters (e962857)
  • bug that makes chimeras warp when you shot them and fall from ceiling (cb11a87)
  • debug menu off-screen and bad contrast texts (dbc62ba)
  • misplacement when changing rooms in certains rooms (fe98b42)
  • missing jills hand animation in computer lab subsystem (6d0cbb9)
  • shadows drawing above bg masks (80c924e)

residentevil: v1.0.0

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@github-actions github-actions released this 08 Sep 05:18
b94963f

1.0.0 (2026-09-08)

Features

  • add release workflow with release-please versioning (2ffc181)
  • added jap saveload menu strings and layout (7d46c59)
  • added support for japanese text encoding and globals texts (9ffe0bd)
  • implement debug menu in the spirit of classic rebirth one (2c83e4f)
  • implement xinput support (e994317)

Bug Fixes

  • 2f map canvas not fading out when use lighter (dace6db)
  • add missing emd (4bc18bb)
  • crash opening the options menu in release build (14b9e08)
  • events not waiting voice playing end (e2a87ef)
  • incorrect itembox list frame elements positions (d40dece)
  • incorrect minimi aim angles (e259700)
  • missing swallowed animation (eb73481)
  • no blood effect in hunter slashing rebecca (01cd0b3)
  • no gory explosion effect rendering (4e6d066)
  • no voices audio in underground barrys death scene (f134762)
  • odd web spinner behaviour (5e25675)
  • passcode panels light always red colored when passcode inserted instead of blue (5725961)
  • regenerated all 896 bytes of the table for effect sprites (cde96c4)
  • remove sparkle effect when picking item (a419b98)
  • rename misnormer depth to texturePage (020e2b5)
  • texture bankid and cell bug (a5b25c8)
  • textureDesc misnormer properties (56dceda)
  • wasp red blood effect bug (db328d9)
  • water tank transparent in study 2f (288468b)
  • wrong sweep color when healing (922e344)
  • wrong weapons reload anim and implement missing falling magazine anim (5e91705)
  • zombies vomit not rendering (3644404)