Vice 2.8.0
UI Update:
The UI is rebuilt. It was 8,129 lines of vanilla JS with onclick= attributes
and globals on window; it is now React and TypeScript, and every colour in it
comes from a real Material 3 scheme.
Upgrades that actually take effect
An upgrade replaced the files on disk while the running daemon kept the old
Python in memory, and there was no path back. Three things fix that:
vice-appstarts the daemon through systemd when the unit is loaded. It used
to use a barePopen, so any self-heal left the daemon outside the service
meant to own it, and the next start found that process on the socket and
retried forever.vice starttakes over from a daemon reporting a different version. Retrying
could never clear that, and refusing left you on old code with nothing saying
so. Matching versions stay an error.- The unit gives up after three tries in a minute instead of sitting in
"activating" while it retries a permanent failure. One install had done that
5,424 times without ever looking like it had failed.
Fixed
vice statusand the UI reported the clips saved by the running process, not
the size of your library. A daemon left up for a day would say 2 against a
library of 51.- Game detection knows about Forza Horizon 4, Big Walk, Supermarket Simulator
and Sandustry, thanks to @voltek-laruelle.
Upgrading
Update and open Vice. That is all:
yay -Syu vice-clipper
The daemon that is running is still the old version at that point, but the
launcher you just installed is not: it notices the mismatch and restarts the
daemon through systemd for you.
The service file also changed, and systemd holds the old copy until it is told
to re-read it. Nothing you use day to day depends on that, since the change is
a limit on how long the unit retries a permanent failure, and your session
picks it up at the next login. If you would rather not wait:
systemctl --user daemon-reload