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CPSC 483 – Leveraging GNNs to Improve AI-ECG Disease Detection for LVSD
Developed a Graph Neural Network (GNN) framework to enhance AI-ECG–based prediction of Left Ventricular Systolic Dysfunction (LVSD).
Modeled each patient’s ECGs as graph nodes connected by temporal and demographic relationships to improve classification robustness and interpretability.
Focused on scalability, noise resistance, and real-world clinical data integration.
CPSC 486 – A Mathematical Analysis of Diffusion Processes and GANs for Image Generation
Conducted a theoretical study of diffusion-based generative models and GAN dynamics using probability and stochastic analysis.
Implemented and trained diffusion models in PyTorch to empirically validate mathematical findings.
Compared convergence behavior, noise schedules, and sample quality between diffusion and adversarial frameworks.
SDS 230 – Statistical Analysis of Video Game Sales and Ratings (1980–2020)
Conducted an extensive statistical analysis of global video game sales and rating data spanning four decades (1980–2020).
Utilized a Kaggle dataset containing over 6,900 entries, performing data cleaning, variable recoding, and transformation for use in inferential models.
Applied statistical techniques including t-tests, ANOVA, ANCOVA, and multiple regression to identify key predictors of sales performance across markets and platforms.
Explored relationships between critic and user ratings, genre, and console type, constructing a final generalized linear model to predict global sales outcomes.
Implemented all analyses and visualizations in R, leveraging libraries such as GGally, car, and stats for correlation analysis, bootstrapping, and stepwise model selection.