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Alienorum v0.2.0 for Windows

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@electronicsbyjulie electronicsbyjulie released this 17 Aug 04:32
· 60 commits to main since this release

Several new features in this release including:

  • Comet loader similar to the existing asteroid loader, plus four comets loaded by default (Halley, Hale-Bopp, Hyakutake, McNaught), and realistic rendering of the coma and tail;
  • Planets and moons cast shadows on one another, and planet rings cast shadows on the planet, meaning eclipses work now, both lunar and solar, and on other planets also;
  • Stellar variability (intrinsic only, no eclipsing binary variables yet, so Mira brightens and dims but Algol still appears steady);
  • Correct phase-dependent magnitudes of objects like the Moon and the Galilean moons;
  • Bug fixes for lava worlds - take a look at Janssen in the 55 Cancri system for a good example;
  • Auto-generated fictional skyline showing terrain on the horizon;
  • Corrected right ascension coordinates when viewing from planets, based on the planet's own equinox angle;
  • Flashier names for two of the view modes: Spaceship and Planetfall;
  • Texture generation fixes - buttons are more intuitive now and the resolution can be custom specified through a text box;
  • Small fixes to star labels and Milky Way band.
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