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v2.3.0

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@elgbar elgbar released this 27 Sep 20:36
· 316 commits to master since this release

v2.3.0 - 2024-09-27

Added

  • Added music by Stey SoundCloud
    • New mute icon on the level select screen and in game
  • Add global shortcuts
    • ctrl + m to toggle music
    • alt + enter to toggle fullscreen

Changed

  • Rename volume setting to master volume
  • Tweak island 62 to make it possible for leaf to win
  • Display more info in the map editor
  • Update the ARtB of the smaller islands (id 57-63)
  • Tune AI
    • Disallow hard AI to buy castles on the first round
    • Double the number of rounds before normal AI can buy castles
    • AI will try to attack enemy living pieces in the order of baron, knight, spearman, peasant
    • AI will try to attack enemy trees
    • Add special case when there is only a single least defended hexagon, will try to place it adjacent to it if possible to protect the living piece
    • Only prioritize cutting down trees that will propagate into friendly territory
    • Improve castle placement to be allowed to place on movable living pieces
    • Improve castle placement to ignore the capital and living pieces
      • to more fairly distribute them regardless of how living pieces are placed
      • to place castles near capitals to defend them

Fixed

  • Improve audio on android by using AsynchronousAndroidAudio
  • Do not prompt for end turn when the player cannot afford merging two pieces
  • Trees are only allowed grow once per round, but it does grow after each turn
  • Fix UI wiggle when interacting with it
  • Fix lag when scrolling through the level select screen

Removed

  • Remove background texture as texture atlas is too large

Full Changelog: v2.2.0...v2.3.0