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Full support for Minecraft 26.1.2 on both NeoForge (26.1.2.95+) and Fabric (Fabric API 0.155.2+).
Migrated codebase to Java 25.
Native GUI Heart Sprites for Mob Health Indicator:
Switched in-world health indicators to native Minecraft GUI heart atlas sprites (hud/heart/full, half, container) combined with crisp numeric HP text (10/10).
Enforced LightCoordsUtil.FULL_BRIGHT for health nameplates, ensuring 100% full bright visibility in caves, dark forests, and at night.
Raised nameplate anchor cleanly (+0.35 blocks) above mob models to prevent overlapping horns and heads.
Expanded & Pixel-Perfect Mob Head Textures:
Corrected UV coordinates and texture resolutions across 36+ mobs (Zoglin, Hoglin, Skeleton, Creeper, Spider, Enderman, Warden, Breeze, Bogged, Ghast, Witch, Iron Golem, etc.).
Migrated HUD entity texture paths to Minecraft's native textures/entity/ namespace.
High-Definition Player Face Avatars:
Integrated native PlayerFaceExtractor across the Leaderboard, Kill Feed HUD, and Death Recap screens with support for 3D outer skin layers (hats, hair, accessories).
Fixed
Fixed dark/unreadable mob health bars when standing in entity or terrain shadows.
Fixed distorted/squashed mob head icons in the top-left Mob Stats HUD.
Fixed scrambled player face avatars in the Leaderboard and Death Recap screens.
Fixed Hoglin and Zoglin head icons displaying ear slices instead of the face.