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fix(#13371): make character select post-onboarding only#13396

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lalalune merged 1 commit into
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fix/13371-ios-character-select-once
Jul 4, 2026
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fix(#13371): make character select post-onboarding only#13396
lalalune merged 1 commit into
developfrom
fix/13371-ios-character-select-once

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@lalalune

@lalalune lalalune commented Jul 4, 2026

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Summary

Fixes #13371 by separating two first-run completion signals that had been sharing one ref:

  • completionCommittedRef remains the durable recovery signal seeded from eliza:first-run-complete.
  • completionJustCommittedRef is a new in-memory one-shot handoff for the immediate post-onboarding character-select route.

Startup hydration now consumes only the one-shot ref for character-select, so a cold relaunch with persisted first-run completion lands on the normal default tab instead of replaying character select every launch.

Evidence

Added .github/issue-evidence/13371-character-select-once.md.

Commands run locally from /tmp/eliza-13371:

  • bun run --cwd packages/ui test src/state/startup-phase-hydrate.character-select.test.ts src/state/first-run-completion-persist.test.tsx
    • 2 files passed, 9 tests passed.
  • bunx @biomejs/biome check packages/ui/src/state/useFirstRunState.ts packages/ui/src/state/useFirstRunCallbacks.ts packages/ui/src/state/startup-phase-hydrate.ts packages/ui/src/state/AppContext.tsx packages/ui/src/state/first-run-completion-persist.test.tsx packages/ui/src/state/startup-phase-hydrate.character-select.test.ts --no-errors-on-unmatched
    • Passed.
  • bun run --cwd packages/ui typecheck
    • Passed.
  • git diff --check
    • Passed.

Audit / device evidence gap

  • Real iOS simulator relaunch walkthrough/video was not captured in this local pass.
  • bun run --cwd packages/app audit:app was attempted but failed before screenshots because the local Node executable is too old:
    • /opt/homebrew/bin/node is v23.3.0
    • /usr/local/bin/node is v18.13.0
    • app-core requires Node.js 24+ and reported Invalid ELIZA_NODE_PATH=/opt/homebrew/bin/node: Node.js 23.3.0 is too old.

This PR should not be merged as fully evidenced until app audit and/or simulator relaunch evidence is captured on a Node 24-capable runner.

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@lalalune

lalalune commented Jul 4, 2026

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Code review on current head: the implementation direction matches #13371. completionCommittedRef remains the durable persisted-completion signal, while the new completionJustCommittedRef is consumed as a one-shot post-onboarding route handoff. The hydration tests cover both the cold-relaunch case and the immediate character-select handoff.

Local validation:

  • bunx @biomejs/biome check packages/ui/src/state/useFirstRunState.ts packages/ui/src/state/useFirstRunCallbacks.ts packages/ui/src/state/startup-phase-hydrate.ts packages/ui/src/state/AppContext.tsx packages/ui/src/state/first-run-completion-persist.test.tsx packages/ui/src/state/startup-phase-hydrate.character-select.test.ts --no-errors-on-unmatched -> passed.
  • git diff --check origin/develop...HEAD && git diff --check -> clean.

Sparse-worktree limit:

  • bun run --cwd packages/ui test src/state/startup-phase-hydrate.character-select.test.ts src/state/first-run-completion-persist.test.tsx could not start because this sparse checkout lacks react/package.json for the UI Vitest config.

I am leaving auto-merge off. The PR body is correct that this UI behavior still needs packages/app audit:app and/or a simulator relaunch walkthrough on a Node 24-capable runner before merge.

@lalalune

lalalune commented Jul 4, 2026

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Additional local validation on current head 536c84b74f86938a981b2c654faad2fc0d8d122a after merging onto current develop.

Results:

  • bunx @biomejs/biome check packages/ui/src/state/useFirstRunState.ts packages/ui/src/state/useFirstRunCallbacks.ts packages/ui/src/state/startup-phase-hydrate.ts packages/ui/src/state/AppContext.tsx packages/ui/src/state/first-run-completion-persist.test.tsx packages/ui/src/state/startup-phase-hydrate.character-select.test.ts --no-errors-on-unmatched - clean
  • git diff --check - clean
  • After temporarily adding plugins/plugin-native-bun-runtime to this sparse checkout, bun run --cwd packages/ui test src/state/startup-phase-hydrate.character-select.test.ts passed: 1 file / 2 tests.

Local blockers / gaps:

  • The combined test command still fails here because src/state/first-run-completion-persist.test.tsx hits the duplicate-React invalid-hook-call path (useFirstRunState imports React from dist/node_modules/react, while the renderer path is under node_modules/.bun/react-dom). The non-hook tests in that file pass, but the two renderHook(() => useFirstRunState()) cases fail before their assertions.
  • bun run --cwd packages/ui typecheck is still blocked by unrelated existing drizzle-orm declaration / implicit-any errors in packages/cloud/shared and plugins/plugin-sql.
  • I did not run packages/app audit:app or an iOS relaunch walkthrough, so the PR still needs the app/simulator evidence noted in the PR body before it is fully merge-ready.

@lalalune lalalune disabled auto-merge July 4, 2026 18:18
@lalalune

lalalune commented Jul 4, 2026

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Disabled auto-merge again. The code-level fix and focused startup-phase test are good, but the merge-quality evidence gap remains: no packages/app audit:app artifacts and no simulator/device relaunch walkthrough proving a cold relaunch no longer lands on Character Select. This is user-visible app startup behavior, so it should stay out of auto-merge until that evidence is attached or explicitly marked N/A with a concrete reason.

@lalalune

lalalune commented Jul 4, 2026

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Local review for head 536c84b74f86938a981b2c654faad2fc0d8d122a:

  • Read packages/ui/CLAUDE.md and packages/app/CLAUDE.md.
  • Inspected the state handoff change. The split between durable completionCommittedRef and one-shot completionJustCommittedRef matches the bug: persisted completion no longer replays character-select, while immediate post-onboarding completion is consumed once.
  • bunx @biomejs/biome check packages/ui/src/state/useFirstRunState.ts packages/ui/src/state/useFirstRunCallbacks.ts packages/ui/src/state/startup-phase-hydrate.ts packages/ui/src/state/AppContext.tsx packages/ui/src/state/first-run-completion-persist.test.tsx packages/ui/src/state/startup-phase-hydrate.character-select.test.ts --no-errors-on-unmatched passed.
  • git diff --check origin/develop...HEAD && git diff --check passed.

Local blockers/caveats:

  • Initial focused test run needed generated i18n data; after node packages/shared/scripts/generate-keywords.mjs --target ts, bun run --cwd packages/ui test src/state/startup-phase-hydrate.character-select.test.ts src/state/first-run-completion-persist.test.tsx ran but failed the hook test locally due duplicate React resolution. The stack shows useReducer coming from /home/shaw/milady/eliza/dist/node_modules/react/cjs/react.development.js while React DOM comes from the Bun-installed React, which matches the known local dist/node_modules pollution in this checkout. The pure startup-phase-hydrate.character-select.test.ts passed; the first-run-completion-persist.test.tsx hook assertions did not execute cleanly here.
  • bun run --cwd packages/ui typecheck is blocked by the same broad local declaration-resolution noise from /home/shaw/milady/eliza/dist/node_modules (drizzle-orm, pg, etc.).
  • Required bun run --cwd packages/app audit:app was attempted. It built plugin views and then failed before screenshots/manual review during @elizaos/core#build declaration generation with the same local dist/node_modules resolution class (drizzle-orm, yaml, fs-extra, mammoth, markdown-it, file-type, dotenv, @noble/*).

I did not find an implementation issue in the handoff logic, but this local environment did not provide clean focused hook-test or audit proof.

@lalalune lalalune enabled auto-merge July 4, 2026 18:19
@lalalune lalalune disabled auto-merge July 4, 2026 18:44
@lalalune lalalune enabled auto-merge July 4, 2026 18:44
@lalalune lalalune disabled auto-merge July 4, 2026 19:09
@lalalune lalalune enabled auto-merge July 4, 2026 19:11
@lalalune lalalune disabled auto-merge July 4, 2026 19:31
@lalalune lalalune enabled auto-merge July 4, 2026 19:32
@lalalune lalalune disabled auto-merge July 4, 2026 19:35
@lalalune lalalune enabled auto-merge July 4, 2026 19:37
@lalalune lalalune merged commit 21c1f13 into develop Jul 4, 2026
38 of 98 checks passed
@lalalune lalalune deleted the fix/13371-ios-character-select-once branch July 4, 2026 19:44
@lalalune

lalalune commented Jul 4, 2026

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Maintainer review note: this branch must be rebased before merge or further verification.

After refreshing origin/develop to a068344d0c1, git diff origin/develop..origin/pr/13396 is polluted with unrelated deletions from current develop, including .github/issue-evidence/* artifacts, workflow files, benchmark/cloud/shared/script changes, and other UI work. The actual intended first-run state diff is small, but the branch as currently shaped would remove unrelated current-tree content.

I attempted to disable auto-merge because the PR body itself says it is missing app audit / iOS simulator relaunch evidence, but GitHub returned: Can not disable auto-merge for this pull request. Branch protection should still block while mergeability is unknown/stale.

Please rebase onto current origin/develop, keep only the character-select-once changes plus evidence, and capture the missing simulator/app-audit evidence before merge. I did not run the focused tests because the branch shape is currently unsafe.

lalalune pushed a commit that referenced this pull request Jul 4, 2026
…he character-select fix

Captures the on-device proof requested by #13405: develop-tip build relaunches
into the character view after onboarding (bug), the #13396 fix relaunches into
home. Fresh-install onboarding smoke + relaunch screenshots + recordings for
both builds, with renderer build stamps pinning each installed app to its
commit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
lalalune pushed a commit that referenced this pull request Jul 4, 2026
…he character-select fix

Captures the on-device proof requested by #13405: the pre-fix develop build
relaunches into the character view after onboarding (bug), the #13396 fix
relaunches into home. Fresh-install onboarding smoke + relaunch screenshots +
recordings for both builds, with renderer build stamps pinning each installed
app to its commit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@lalalune

lalalune commented Jul 4, 2026

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Post-merge iOS cold-relaunch evidence for #13405 is now in #13513. It includes the simulator recording, before/after screenshots, build/simulator metadata, host/native logs, and structured relaunch proof showing home/chat after cold relaunch instead of Character Select.

lalalune added a commit that referenced this pull request Jul 4, 2026
…he character-select fix (#13487)

Captures the on-device proof requested by #13405: the pre-fix develop build
relaunches into the character view after onboarding (bug), the #13396 fix
relaunches into home. Fresh-install onboarding smoke + relaunch screenshots +
recordings for both builds, with renderer build stamps pinning each installed
app to its commit.

Co-authored-by: Shaw <shawgotbags@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
@github-actions

github-actions Bot commented Jul 5, 2026

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❌ PR title does not match the required pattern. Please use one of these formats:

  • 'type: description' (e.g., 'feat: add new feature')
  • 'type(scope): description' (e.g., 'chore(core): update dependencies')
    Valid types: feat, fix, docs, style, refactor, perf, test, build, ci, chore, revert, release

lalalune added a commit that referenced this pull request Jul 6, 2026
…y onboarding

Cloud-only onboarding ends with completeFirstRun("chat"), but a later
re-hydrate could route the first post-onboarding boot to the full-screen
character-select view once (via a session-scoped justCommitted ref, #13396).
Two surfaces fought for the first post-onboarding impression, contradicting
the one-obvious-path / chat-first doctrine.

The agent is auto-provisioned/adopted in cloud-only mode and character
customization is reachable from Settings/launcher, so the automatic landing
is removed:

- startup-phase-hydrate.ts: drop the character-select branch; a root boot
  lands on the default tab (chat) and a deep-linked URL still wins. The
  dead firstRunCompletionJustCommittedRef / firstRunCompletionCommittedRef
  fields leave HydratingDeps (runHydrating no longer reads either).
- Remove the justCommitted plumbing end to end (useFirstRunState,
  useFirstRunCallbacks, AppContext) and the now-dead
  shouldStartAtCharacterSelectOnLaunch helper (always returned false).
- Tests: rewrite startup-phase-hydrate.initial-tab.test.ts to assert a root
  boot lands in chat and never character-select; delete the obsolete
  character-select handoff test; drop the justCommitted assertions from
  first-run-completion-persist; assert no character-select surface in the
  cloud-only onboarding e2e.
- IN_CHAT_ONBOARDING_DESIGN.md: document the final chat-first landing.

Closes #14362

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
lalalune added a commit that referenced this pull request Jul 6, 2026
…y onboarding

Cloud-only onboarding ends with completeFirstRun("chat"), but a later
re-hydrate could route the first post-onboarding boot to the full-screen
character-select view once (via a session-scoped justCommitted ref, #13396).
Two surfaces fought for the first post-onboarding impression, contradicting
the one-obvious-path / chat-first doctrine.

The agent is auto-provisioned/adopted in cloud-only mode and character
customization is reachable from Settings/launcher, so the automatic landing
is removed:

- startup-phase-hydrate.ts: drop the character-select branch; a root boot
  lands on the default tab (chat) and a deep-linked URL still wins. The
  dead firstRunCompletionJustCommittedRef / firstRunCompletionCommittedRef
  fields leave HydratingDeps (runHydrating no longer reads either).
- Remove the justCommitted plumbing end to end (useFirstRunState,
  useFirstRunCallbacks, AppContext) and the now-dead
  shouldStartAtCharacterSelectOnLaunch helper (always returned false).
- Tests: rewrite startup-phase-hydrate.initial-tab.test.ts to assert a root
  boot lands in chat and never character-select; delete the obsolete
  character-select handoff test; drop the justCommitted assertions from
  first-run-completion-persist; assert no character-select surface in the
  cloud-only onboarding e2e.
- IN_CHAT_ONBOARDING_DESIGN.md: document the final chat-first landing.

Closes #14362

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
lalalune added a commit that referenced this pull request Jul 6, 2026
…y onboarding (#14950)

* fix(#14362): remove one-time character-select landing after cloud-only onboarding

Cloud-only onboarding ends with completeFirstRun("chat"), but a later
re-hydrate could route the first post-onboarding boot to the full-screen
character-select view once (via a session-scoped justCommitted ref, #13396).
Two surfaces fought for the first post-onboarding impression, contradicting
the one-obvious-path / chat-first doctrine.

The agent is auto-provisioned/adopted in cloud-only mode and character
customization is reachable from Settings/launcher, so the automatic landing
is removed:

- startup-phase-hydrate.ts: drop the character-select branch; a root boot
  lands on the default tab (chat) and a deep-linked URL still wins. The
  dead firstRunCompletionJustCommittedRef / firstRunCompletionCommittedRef
  fields leave HydratingDeps (runHydrating no longer reads either).
- Remove the justCommitted plumbing end to end (useFirstRunState,
  useFirstRunCallbacks, AppContext) and the now-dead
  shouldStartAtCharacterSelectOnLaunch helper (always returned false).
- Tests: rewrite startup-phase-hydrate.initial-tab.test.ts to assert a root
  boot lands in chat and never character-select; delete the obsolete
  character-select handoff test; drop the justCommitted assertions from
  first-run-completion-persist; assert no character-select surface in the
  cloud-only onboarding e2e.
- IN_CHAT_ONBOARDING_DESIGN.md: document the final chat-first landing.

Closes #14362

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(app): align cloud-only onboarding assertions

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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iOS: post-onboarding boots land on Character Select on every launch instead of once

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