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DKC2Recomp v0.0.3 (Alpha)

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@elliotttate elliotttate released this 31 Aug 13:17
· 42 commits to main since this release

This is the first native Apple-silicon Mac release from this fork. DKC2Recomp
is still an alpha project, so keep normal in-game saves and important save
states backed up.

Highlights:

  • Native macOS .app with a Dock icon and AppKit Game/View menus.
  • 4:3, Mac-oriented 16:10, and 16:9 presentation modes.
  • Pixel Sharp and Smooth fullscreen scaling.
  • Escape returns fullscreen play to a window before opening the pause menu.
  • Native Quick Save/Quick Load commands for Slot 1.
  • Exact-rate 60.098811862 Hz Mac frame pacing.
  • Widescreen terrain, rigging, rain, water, cabin-wall, and stationary-HDMA
    fixes for the tested Pirate Panic, Topsail Trouble, Rattle Battle, Mainbrace
    Mayhem, and Ship Hold/Lockjaw scenes.

This archive contains no ROM, SRAM, or save state. On first launch, select your
own legally obtained North American v1.0 ROM. The supported clean ROM is
verified by the app.

The app is arm64, targets macOS 26, and is ad-hoc signed but not notarized. If
Gatekeeper quarantines it, Control-click the app in Finder, choose Open, and
confirm once.

Validation:

  • 48/48 configured macOS tests passed.
  • The extracted release archive passes strict deep signature verification.
  • Executable SHA-256:
    ab49b7cf524a19b9c15e0be7ccc4c81a620d1c84b972dfedd34472c6f6067b4e
  • ZIP SHA-256:
    9e232b389deb288f806acbda87e15646bb519ba3dd5699c3df59bbcf35a031c7

Known scope: this release includes exact-state and visible acceptance for the
reported scenes, but the full fresh-entry cross-layout matrix is not yet a
whole-game widescreen guarantee.