Changes since 1.4.2:
This version should hopefully bring some minor speed boost to games and make Rice a bit more stable/usable.
- Bump version to 1.4.3 (removed "beta" from the version)
- Upstream fixes from mupen64plus in memory.c and rsp_hle
- Fix old dma_pi_read bug
- glN64:
- handle invalid display lists better (Sim City, Magical Tetris Challenge)
- Gauntlet Legends boots now, but still dies eventually
- Dynarec:
- Implement recompiled MTC0 (cop0) status
- Try to save register cache state around simple fastmem loads
- Hack to fix Paperboy
- Rice gfx:
- Fix Diddy Kong Racing
- Fix Zelda OoT imploded graphics on certain camera angles
- Fix FPS Counter/Debug Messages/Load icon, prevent them from messing with gfx state
- Fix frame update issues
- Attempt to fix viewport/scissor issues
- Many small bugfixes from upstream (Fix Pocket Monsters Stadium J YUV images)
