Releases: endercodezz/P3P3DS
Release list
P3P3DS Builder 0.2.4
Fixes the crash at the first Shadow in 0.2.3 (GPU command buffer overflow; the console showed an exception screen and shut down). Includes the 0.2.3 speed work: on the maintainer's New 2DS XL the game runs at about 30 fps in the field, at 88% of real time on average. Saves work, no sound yet. Battles past the first Shadow are not verified on hardware yet - reports welcome.
P3P3DS Builder 0.2.3
Speed work: removed per-call allocations in diagnostics code, fixed a memory leak (every GPU display list was kept forever), the 3DS renderer no longer flushes the whole 12 MiB GPU memory cache every frame and skips repeated presents of the same frame. The bottom-screen report now shows where time goes over the last 10 s. On PC the same route takes about half the host time; the effect on 3DS speed is not measured yet - reports welcome. Saves work, no sound yet.
P3P3DS Builder 0.2.2
Fixes the crash at the first Shadow (battle transition, scePowerSetClockFrequency350). Save menu on the bottom screen now shows numbered slots and readable save details (date, place, level, hero name). Saving at the dorm and loading work (tested in Azahar). Menus run at full frame rate since 0.2.1. No sound yet; speed is still below 100% in 3D scenes. Needs Windows 10/11, devkitPro (3DS Development) and your own ULUS-10512 ISO.
P3P3DS Builder 0.2.1
Menus run at full frame rate (input sampling timing fixed: the main menu was at 2/3 speed). Also in 0.2.x: saving and loading via a menu on the bottom screen (D-Pad / B confirm / A back), fix for the crash at the first Shadow, real-time speed limit, fps counter shows game frames. No sound yet. Needs Windows 10/11, devkitPro (3DS Development) and your own ULUS-10512 ISO.
P3P3DS Builder 0.1.0
Builds P3P3DS from your own Persona 3 Portable (ULUS-10512) ISO. Needs Windows 10/11 and devkitPro (3DS Development). No game data included. Not playable yet: no sound, no saving.