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@russell-cj russell-cj commented Nov 13, 2025

This pull request fixes an issue in the InkDrinker 1 level (ink_combat_round_1.tscn) where the camera showed unintended areas of the scene when using aspect ratios different from 16:9 (e.g., 21:9 or 4:3).

You can test the level directly here:
Play InkDrinker_1 level

resolves: #1544

…nt out-of-bounds areas from being visible

- Adjusted the `Camera2D` boundaries in `ink_combat_round_1.tscn` to stay centered within the designed playable region.
- Filled the outer areas with water tiles to cover previously visible gray regions.
- Added subtle animation to the water for a more dynamic visual effect.

Fix: #1544
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Test build no longer available.

@russell-cj russell-cj added good first issue Good for newcomers accessibility Accessibility issues or enhancements labels Nov 13, 2025
…lignment

- Made minor adjustments to the `Foam` layer in `ink_combat_round_1.tscn` to improve alignment with surrounding water tiles.

Fix: #1544
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@manuq manuq left a comment

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Excellent! Is nice that you also adjusted the foam. The exit door at the top goes no-where but I guess it's way out from the safe zone (I havent checked with the red overlay).

@manuq manuq merged commit e97ed60 into main Nov 13, 2025
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@manuq manuq deleted the issue_1544 branch November 13, 2025 12:04
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InkDrinker_1: Camera bounds show areas outside the scene when using aspect ratios other than 16:9

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