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Update hint sign for spawnpoints in teleporter test - #2671

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manuq merged 2 commits into
mainfrom
teleporter-test-spawn-point-hint
Aug 5, 2026
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Update hint sign for spawnpoints in teleporter test#2671
manuq merged 2 commits into
mainfrom
teleporter-test-spawn-point-hint

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@felixwalberg

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Explain that a spawn_point.tscn scene must be added to your scene separately and then pointed to by the teleporter. Based on feedback from Justin, it was unclear that spawn points are not part of the teleporter logic and exist as their own scene/script.

Also, reword the hint sign regarding transitions for teleporters with spawn points out of visible range.

@felixwalberg felixwalberg added this to the Dev Archipelago MVP milestone Aug 5, 2026
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felixwalberg requested a review from a team as a code owner August 5, 2026 18:40
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github-actions Bot commented Aug 5, 2026

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Play this branch at https://play.threadbare.game/branches/endlessm/teleporter-test-spawn-point-hint/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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Better!

@manuq
manuq merged commit 8fe0e8f into main Aug 5, 2026
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@manuq
manuq deleted the teleporter-test-spawn-point-hint branch August 5, 2026 21:39
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2 participants