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@ericlr1 ericlr1 released this 22 Jun 14:21

🚀 Oficial Release v1.0.0

Release Date: June 22, 2025

Welcome to the first public beta of the Sprite Editor plugin for Godot! This release brings a full set of pixel-art editing tools right into Godot 4.3-stable (and above) so you never have to leave your engine to sketch, refine, or export sprites.

✨ What’s New

Core Drawing Tools

  • Pencil, Brush, Eraser with adjustable sizes

  • Paint Bucket flood-fill powered by efficient Scanline algorithm

  • Color Wheel (RGBA, HSV, hex) & Eyedropper for precise sampling

File Management

  • “Save” directly within Godot with some settings

  • Support for PNG export (configurable quality settings)

Basic Shapes & Navigation

  • Draw circles and rectangles

  • Smooth zoom & panning for large canvases with configurable speed

Stability & Performance

  • Optimized drawing loop for minimal lag

  • Initial bug fixes and resilience against common edge cases

🛠 Installation

Download the v1.0.0 package from GitHub Releases.

Unzip or copy the addons/sprite_editor folder into your project’s addons/ directory.

In Godot (4.3-stable or later), open Project → Project Settings → Plugins, then enable “Sprite Editor”.

If you encounter any bugs, please open an issue with reproduction steps and your Godot version.