TyrianGbaPoc v70 - Boss Contact Softlock Fix
TyrianGbaPoc v70
This bug-fix release resolves a boss-stage softlock seen when loading the second slot from the reported SRAM image while development invincibility is enabled.
- Development invincibility now applies the PC
invulnerable_tickscontact gate: pickups remain collectible, while ship contact no longer destroys linked enemies. - Prevents contact from clearing a link-254 boss group without executing the player-shot
superEnemy254Jumproute. - Adds a focused regression for non-vulnerable player contact with linked enemies.
- Adds a compile-time switch for route tests to use the real weapon-energy budget.
- Verified with the exact second save slot in Episode 4
?TUNNEL?: jump target 9000 fired once, exit/statistics completed, and the game returned to Game Menu.
Build: AprTyrianGba-52464a5
Detail: Normal / Game Speed: Normal
SHA-256: 9722a07fa88a44acf6286c02b13cea3e8e1c43ac2b47854295f36343507743cd
本版修正開啟無敵測試模式時,機身接觸可能先清掉 link-254 Boss、卻未觸發 Boss 結束跳轉所造成的卡關。已用回報的第二存檔槽、真實武器能源規則完整驗證通關。