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Blockiverse VR is a Quest-first VR voxel sandbox for Meta Quest 3 and Meta Quest 3S. The project goal is a comfortable, controller-driven voxel game with creative building, survival crafting, ruleset-defined worlds, local LAN co-op, original art/audio, and a release path through Meta release channels and the Meta Horizon Store / Early Access.
- Treat the committed execution plan and rulesets as the source of truth.
- Build for Meta Quest 3 / Quest 3S first.
- Preserve comfort: teleport, snap turn, height reset, readable VR menus, and no forced smooth locomotion.
- Use original names, textures, sounds, UI, structures, vegetation, creatures, and branding.
- Keep single-player and local LAN multiplayer reliable before promoting cloud private worlds.
- Use Meta Quest party chat for voice; do not add in-app voice chat unless the roadmap and rulesets change.
- Keep
mainprotected and releasable; use short-lived branches and pull requests.
Blockiverse VR is in active development. The repository contains the Unity 6 Quest project, canonical rulesets, local validation scripts, generated original assets/audio, store-readiness notes, and GitHub Actions for repository checks, release APK packaging, store-candidate validation, and website deployment.
The public website is blockiversevr.com. Community questions, ideas, and feedback live in GitHub Discussions.
- Getting Started
- Gameplay and Worlds
- Game Design and Rulesets
- Architecture
- Roadmap
- Testing and Verification
- Art Direction
- Release and Store Readiness
- Privacy Policy
- Support
- Contributing
- Discussions
The source repository remains the authority for implementation details:
-
README.md- compact project summary. -
AGENTS.md/CLAUDE.md- maintainer and agent workflow policy. -
docs/roadmap/blockiverse_vr_execution_plan.md- canonical milestone and phase plan. -
docs/rulesets/- canonical gameplay, save, menu, multiplayer, environment, structure, vegetation, audio/VFX, and known-good rulesets. -
docs/adr/- accepted architecture decisions. -
CHANGELOG.md- completed work log.
Blockiverse VR - original VR voxel sandbox for Meta Quest 3 / 3S - Unity 6 - © 2026 Eric Slutz - source-available / All Rights Reserved. The repository, docs/roadmap, and docs/rulesets remain the canonical source of truth.