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v0.1.0
Pre-release
Pre-release
Features:
- Create unreal engine-like complex graphs with custom user-defined nodes and pins
- Save and load created graphs
- Really low memory consumption (running example takes 10 MB of RAM with types loaded and each node takes up to 0.1 MB; tested on Win11 x64)
Known issues:
- Tests fail on structure check (didn't fix it by first attempt; the deserialization is working tho)
- Unable to load saved graph if canvas isn't empty (i mean, you're able but you'd not like it)