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Release v1.3.0 — Use Native Apply Damage Function

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@esterlinej esterlinej released this 24 Jun 16:48
0b43143

PF2e Creature Size Matters

Improved

  • Apply Damage now uses PF2e's native damage pipeline — clicking the Apply Damage button now posts a native Foundry chat card confirming the damage taken, with a built-in undo button to reverse the application if needed. Previously damage was applied silently with no confirmation or undo option.

Technical

  • Replaced direct actor.update() HP reduction with actor.applyDamage({ damage, token, skipIWR: true }) — IWR bypass retained so bonus damage lands as a flat reduction unaffected by resistances or immunities.

What's Changed

  • Revise changelog entries for version updates by @esterlinej in #11
  • feat: apply damage via native PF2e pipeline with undo support (#1.3.0) by @esterlinej in #12

Full Changelog: v1.2.2...v1.3.0