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Release v1.3.1 — PF2e Creature Size Matters

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@esterlinej esterlinej released this 28 Jul 15:28

PF2e Creature Size Matters v1.3.1

No functional changes to the module itself — this release exists solely to adopt the new release packaging process below, which this repo didn't previously have any CI for at all.

Under the hood

  • Release packaging is now automated: publishing a GitHub Release automatically builds and attaches module.zip and module.json as release assets, rather than relying on a manual upload step.

Improved

  • Apply Damage now uses PF2e's native damage pipeline — clicking the Apply Damage button now posts a native Foundry chat card confirming the damage taken, with a built-in undo button to reverse the application if needed. Previously damage was applied silently with no confirmation or undo option.

Technical

  • Replaced direct actor.update() HP reduction with actor.applyDamage({ damage, token, skipIWR: true }) — IWR bypass retained so bonus damage lands as a flat reduction unaffected by resistances or immunities.

What's Changed

  • Revise changelog entries for version updates by @esterlinej in #11
  • feat: apply damage via native PF2e pipeline with undo support (#1.3.0) by @esterlinej in #12
  • Add GitHub Actions workflow to auto-attach module.zip/module.json to … by @esterlinej in #14

Full Changelog: v1.3.0...v1.3.1