PF2e Creature Size Matters v1.3.1
No functional changes to the module itself — this release exists solely to adopt the new release packaging process below, which this repo didn't previously have any CI for at all.
Under the hood
- Release packaging is now automated: publishing a GitHub Release automatically builds and attaches
module.zipandmodule.jsonas release assets, rather than relying on a manual upload step.
Improved
- Apply Damage now uses PF2e's native damage pipeline — clicking the Apply Damage button now posts a native Foundry chat card confirming the damage taken, with a built-in undo button to reverse the application if needed. Previously damage was applied silently with no confirmation or undo option.
Technical
- Replaced direct
actor.update()HP reduction withactor.applyDamage({ damage, token, skipIWR: true })— IWR bypass retained so bonus damage lands as a flat reduction unaffected by resistances or immunities.
What's Changed
- Revise changelog entries for version updates by @esterlinej in #11
- feat: apply damage via native PF2e pipeline with undo support (#1.3.0) by @esterlinej in #12
- Add GitHub Actions workflow to auto-attach module.zip/module.json to … by @esterlinej in #14
Full Changelog: v1.3.0...v1.3.1