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TMC - v0.1.0

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@eternalcode0 eternalcode0 released this 30 Jun 20:31
· 1094 commits to feat/new-game-minish-cap since this release
da287be

Beta - v0.1.0

  • Game Page: EN | FR
  • Setup Page: EN | FR

Changelog

Full Changelog: afe8d2e...v0.1.0

Changes

  • Element Shuffle now occurs before Plando to prevent fill errors when shuffle_elements is set to dungeon_prize or vanilla.
  • Added clearer Fill Error messages if Element/Dungeon fill runs out of locations to place with the given settings.
  • Client doesn't need you to be in the same room as a location to send it
  • Unshuffled locations that have a progression item or shells in vanilla will be replaced with 1 Rupee since all progression items are shuffled into the pool anyway. This mostly only affects obscure locations that held Kinstones, Shells, as well as the Hylia Sunken HP, LonLon Pot, and ToD Underwater Pot. This is will be improved in future updates.

Fixes

  • Hylia Sunken HP is now part of the shuffle_underwater setting
  • Fixed location hints to only read from missing locations (This is why the client disconnected when leaving the room in CoF with the rupees and LikeLike and using rupeesanity: false)

Status

  • Fusions are locked to "Open" while we prepare the logic for it.
  • Pedestal Figurines setting is still being worked on.

Checks

  • Base Pool: 332
  • Settings:
    • rupeesanity: 99
    • shuffle_pots: 5
    • shuffle_digging: 27
    • shuffle_underwater: 24
  • Total Pool (all randomization enabled): 487
  • Location Groups (all randomization enabled):
    • Shop: 6
    • Graveyard: 5
    • DWS: 17
    • CoF: 21
    • FoW: 31
    • ToD: 42
    • PoW: 24
    • RC: 5
    • DHC: 9

Major Known Issues

None, yet