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Review Resume and Recovery

Ethanfel edited this page Aug 18, 2026 · 2 revisions

Review, resume, and recovery

At Review Gate

Every scene is checkpointed before review. You can:

  • Approve and continue to the next scene;
  • Edit and retry the same scene with the active Plan/editor prompt;
  • Reroll the same scene with a new seed;
  • Approve and stop to keep a valid partial run.

The optional floating cancel action can stop and reroll the currently sampling scene. It does not discard an already accepted predecessor.

Resume a run

Keep the same run_name, reconnect the same generation dependencies, and set start_clip to the desired scene. A bounded scene_range accepts one scene such as 3 or one continuous range such as 3:8.

Resume verification compares saved and current scene dependencies. A mismatch report tells you which scene and field changed and whether regeneration is required. Future-scene or assembly-only changes do not invalidate an accepted predecessor.

Disabling verify_resume_history is an explicit expert override. It bypasses Plan/history matching but still checks saved file hashes, tensor shapes, and checkpoint consistency.

Run Manager

Run Manager can:

  • browse saved runs;
  • restore the saved Plan and prompt history;
  • archive loader-backed reference assets under the run folder;
  • reopen a run folder;
  • recover the Source Timeline needed by assembly.

Assemble later

Load Manifest and Assemble can finish a completed or interrupted run without sampling again. Partial assembly joins all accepted scenes. Saved latents can also be re-decoded one scene at a time into a PNG sequence.

Run files live under:

ComfyUI/output/h3_chains/<run_name>/

See the complete recovery guide for checkpoint revisions, artifacts, blend recovery, Run Manager assets, and PNG export.

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