It is useful for managing character status values, such as in RPGs and roguelikes and more.
It provides the following functions.
- StatusValue<TValue, TElement>
- IntStatusValue, FloatStatusValue
- ReactiveStatus<TValue, TElement>
- IntReactiveStatus, FloatReactiveStatus
To use ReactiveStatus<TValue, TElement>, you need UniRx.
See README for more information.