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The drop now lands native-style: a freshly rendered copy carrying the committed content glides into the slot (no stale values — ImageRenderer draws from current model state), the hover shadow fades during the glide, and the final swap with the live cell is pixel-identical. The previous fade-out/fade-in handoff is gone, along with the now-obsolete CompatReorderAnimations.dropReveal (source-breaking if you set it; remove the assignment).
Dragged items shrink to the system's carrying size while moving and grow back into the slot on drop, matching the native reorder feel.