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Search results page in. Actor search, post search, a profile's posts,
followers and following, lists, list members, mutes and blocks all grow
more results as the cursor nears the end of what is held -- the same
prefetch rule the timeline uses, so scrolling does not pause at a page
boundary. Pages append rather than replace, a page that brings back
nothing ends the paging, and the list stops asking at sixty entries.
Saved feeds are the one exception: they come from the account's
preferences in a single fetch, so there is no second page to ask for.
Muted words and "hide reposts" are honoured in the home timeline and custom
feeds. The account's saved preferences are fetched once per sign-in, and a
post whose text or tags carry a muted word is dropped from the page before
the app ever sees it. An expiry in the past is skipped rather than honoured,
a single alphanumeric word matches whole words only (muting "cat" does not
hide "category"), and a phrase matches as a substring. Hide-reposts applies
to the home timeline only, which is what the preference means. The rules are
the same ones Cobalt settled, so the two clients do not diverge on what a
person asked to stop seeing. A failed preferences fetch is not fatal: the
feed is shown unfiltered and the next page tries again.
A full-size image viewer. With a post that has a picture selected, the
timeline, the thread and a post in the search results grow an Image button
in the header bar, and ZR does the same on a New 3DS. The picture is drawn on
the top screen fitted to the whole 400x240 and centred, from the aspect ratio
the server declared, so a portrait uses the screen's height and a panorama
its width. The description of the picture is on the bottom screen -- the one
with room for a sentence -- and follows the alt-text setting, and a post of
several photographs says 1 of 4 images. rather than implying it has one.
B, ZR or Close goes back to the screen it was opened from.
Changed
The image cache will decode a post's picture up to 400px, the top screen's
width, instead of 256px. The detail band still asks only for the size it
draws, so nothing else changes; the viewer is the screen that draws one
across the full width, and a 256px copy of that is an enlargement.
The GPU texture pool is bounded by bytes as well as by count, and holds
twelve textures rather than eight. A texture is power-of-two padded, so an
avatar costs 128x128 and a full-size photograph 512x512: eight of the latter
would be 32MB of texture memory, which the console does not have, while eight
avatars is half a megabyte.
Internal
Opening the viewer drops the picture's cache slot so the next request decodes
it at the size the viewer draws. First-request-wins cuts both ways: a portrait
photograph the detail band drew 60px tall would otherwise still be 60px on a
240px screen. The screen that wanted the smaller copy is not on screen while
the viewer is, and the button it was drawn for is not either.
The header bar's status text moves to the top screen's title bar while the Image button is up. A status is only ever a transient "Loading...", a
"Nothing here yet" for a list with no posts, or a fetch error, and the first
two cannot happen while a post is selected -- so the button only ever
displaces an error, which is worth more of the top bar's room than the
reminder of which key reloads the list.