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Reworked the select tool: selections can now be resized by dragging edge/corner handles, and bucket fill now respects the active selection for full or hollow (border) regions.
Added a tile grid overlay and a pixel grid for the selected tile, each with a configurable minimum zoom before auto-hiding and an optional axis-color highlight.
Added keybinds for toggling the tile grid (G) and pixel grid (Shift+G).
Added a "Focus windows on hover" option to focus editor windows when hovered.
Fixes
Fixed a regression that dropped underlay outline (sprite edge) rendering.
Fixed #if 0 (and other inactive preprocessor branches) leaking lexer errors from code inside the dead branch.
Fixed unbounded memory growth from interned symbols never being freed.
Hardened the parser and object tree against panics: the parser now rejects a file once its expression limit is hit instead of overflowing, and a parent_type cycle is now rejected instead of corrupting the tree.